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Jellyfin

The Free Software Media System


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Jellyfin is a Free Software Media System that puts you in control of managing and streaming your media. It is an alternative to the proprietary Emby and Plex, to provide media from a dedicated server to end-user devices via multiple apps. Jellyfin is descended from Emby's 3.5.2 release and ported to the .NET Core framework to enable full cross-platform support. There are no strings attached, no premium licenses or features, and no hidden agendas: just a team who want to build something better and work together to achieve it. We welcome anyone who is interested in joining us in our quest!

For further details, please see our documentation page. To receive the latest updates, get help with Jellyfin, and join the community, please visit one of our communication channels. For more information about the project, please see our about page.

Want to get started?
Check out our downloads page or our installation guide, then see our quick start guide. You can also build from source.

Something not working right?
Open an Issue on GitHub.

Want to contribute?
Check out our contributing choose-your-own-adventure to see where you can help, then see our contributing guide and our community standards.

New idea or improvement?
Check out our feature request hub.

Don't see Jellyfin in your language?
Check out our Weblate instance to help translate Jellyfin and its subprojects.

Detailed Translation Status

Jellyfin Server

This repository contains the code for Jellyfin's backend server. Note that this is only one of many projects under the Jellyfin GitHub organization on GitHub. If you want to contribute, you can start by checking out our documentation to see what to work on.

Server Development

These instructions will help you get set up with a local development environment in order to contribute to this repository. Before you start, please be sure to completely read our guidelines on development contributions. Note that this project is supported on all major operating systems except FreeBSD, which is still incompatible.

Prerequisites

Before the project can be built, you must first install the .NET 8.0 SDK on your system.

Instructions to run this project from the command line are included here, but you will also need to install an IDE if you want to debug the server while it is running. Any IDE that supports .NET 6 development will work, but two options are recent versions of Visual Studio (at least 2022) and Visual Studio Code.

ffmpeg will also need to be installed.

Cloning the Repository

After dependencies are installed you will need to clone a local copy of this repository. If you just want to run the server from source you can clone this repository directly, but if you are intending to contribute code changes to the project, you should set up your own fork of the repository. The following example shows how you can clone the repository directly over HTTPS.

git clone https://github.com/jellyfin/jellyfin.git

Installing the Web Client

The server is configured to host the static files required for the web client in addition to serving the backend by default. Before you can run the server, you will need to get a copy of the web client since they are not included in this repository directly.

Note that it is also possible to host the web client separately from the web server with some additional configuration, in which case you can skip this step.

There are three options to get the files for the web client.

  1. Download one of the finished builds from the Azure DevOps pipeline. You can download the build for a specific release by looking at the branches tab of the pipelines page.
  2. Build them from source following the instructions on the jellyfin-web repository
  3. Get the pre-built files from an existing installation of the server. For example, with a Windows server installation the client files are located at C:\Program Files\Jellyfin\Server\jellyfin-web

Running The Server

The following instructions will help you get the project up and running via the command line, or your preferred IDE.

Running With Visual Studio

To run the project with Visual Studio you can open the Solution (.sln) file and then press F5 to run the server.

Running With Visual Studio Code

To run the project with Visual Studio Code you will first need to open the repository directory with Visual Studio Code using the Open Folder... option.

Second, you need to install the recommended extensions for the workspace. Note that extension recommendations are classified as either "Workspace Recommendations" or "Other Recommendations", but only the "Workspace Recommendations" are required.

After the required extensions are installed, you can run the server by pressing F5.

Running From The Command Line

To run the server from the command line you can use the dotnet run command. The example below shows how to do this if you have cloned the repository into a directory named jellyfin (the default directory name) and should work on all operating systems.

cd jellyfin                          # Move into the repository directory
dotnet run --project Jellyfin.Server --webdir /absolute/path/to/jellyfin-web/dist # Run the server startup project

A second option is to build the project and then run the resulting executable file directly. When running the executable directly you can easily add command line options. Add the --help flag to list details on all the supported command line options.

  1. Build the project
dotnet build                       # Build the project
cd Jellyfin.Server/bin/Debug/net8.0 # Change into the build output directory
  1. Execute the build output. On Linux, Mac, etc. use ./jellyfin and on Windows use jellyfin.exe.

Accessing the Hosted Web Client

If the Server is configured to host the Web Client, and the Server is running, the Web Client can be accessed at http://localhost:8096 by default.

API documentation can be viewed at http://localhost:8096/api-docs/swagger/index.html

Running from GH-Codespaces

As Jellyfin will run on a container on a github hosted server, JF needs to handle some things differently.

NOTE: Depending on the selected configuration (if you just click 'create codespace' it will create a default configuration one) it might take 20-30 secounds to load all extensions and prepare the enviorment while vscode is already open. Just give it some time and wait until you see Downloading .NET version(s) 7.0.15~x64 ...... Done! in the output tab.

NOTE: If you want to access the JF instance from outside, like with a WebClient on another PC, remember to set the "ports" in the lower VsCode window to public.

NOTE: When first opening the server instance with any WebUI, you will be send to the login instead of the setup page. Refresh the login page once and you should be redirected to the Setup.

There are two configurations for you to chose from.

Default - Development Jellyfin Server

This creates a container that has everything to run and debug the Jellyfin Media server but does not setup anything else. Each time you create a new container you have to run though the whole setup again. There is also no ffmpeg, webclient or media preloaded. Use the .NET Launch (nowebclient) lunch config to start the server.

Keep in mind that as this has no web client you have to connect to it via an extenal client. This can be just another codespace container running the WebUI. vuejs does not work from the getgo as it does not support the setup steps.

Development Jellyfin Server ffmpeg

this extens the default server with an default installation of ffmpeg6 though the means described here: https://jellyfin.org/docs/general/installation/linux#repository-manual If you want to install a specific ffmpeg version, follow the comments embedded in the .devcontainer/Dev - Server Ffmpeg/install.ffmpeg.sh file.

Use the ghcs .NET Launch (nowebclient, ffmpeg) launch config to run with the jellyfin-ffmpeg enabled.

Running The Tests

This repository also includes unit tests that are used to validate functionality as part of a CI pipeline on Azure. There are several ways to run these tests.

  1. Run tests from the command line using dotnet test
  2. Run tests in Visual Studio using the Test Explorer
  3. Run individual tests in Visual Studio Code using the associated CodeLens annotation

Advanced Configuration

The following sections describe some more advanced scenarios for running the server from source that build upon the standard instructions above.

Hosting The Web Client Separately

It is not necessary to host the frontend web client as part of the backend server. Hosting these two components separately may be useful for frontend developers who would prefer to host the client in a separate webpack development server for a tighter development loop. See the jellyfin-web repo for instructions on how to do this.

To instruct the server not to host the web content, there is a nowebclient configuration flag that must be set. This can specified using the command line switch --nowebclient or the environment variable JELLYFIN_NOWEBCONTENT=true.

Since this is a common scenario, there is also a separate launch profile defined for Visual Studio called Jellyfin.Server (nowebcontent) that can be selected from the 'Start Debugging' dropdown in the main toolbar.

NOTE: The setup wizard can not be run if the web client is hosted separately.


This project is supported by:

DigitalOcean   JetBrains logo

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jellyfin's Issues

Replace bower with webpack

Bower has been dead a long time - we should replace it with something more robust for managing out Javascript dependencies.

Suggestion: Webpack

Add details/content to Wiki

We call out the Wiki in the readme, but there's nothing there yet.

I've added the default "welcome" page, with a note that more details are yet to come.

Need to quickly sketch out what will go in there, and start adding content.

I'm thinking:

  • Project overview (same as readme)
  • Quick Goals (point to code of conduct)
  • Currently known/supported builds/packages list
  • Install instructions for supported builds

Replace links to https://emby.media

As part of the overall renaming, lots of links direct to https://emby.media for no particular reason. Those should be redirected to either a website for jellyfin (long term, to enable using them as documentation and proper service links) or to this GitHub project (short term, just to prevent confusion)

Jellyfin forum

As mentioned in #3 a forum might be a good idea, to have a more stable place to discuss than the chat long-term. I can spin up something basic to get going, but feedback welcome before I do.

Add Youtube rss/channel subscription

Hi

It would be nice if we can watch Youtube videos from Jellyfin. It does not have to have some kind of Youtube account management, just basic channel listing with a the Youtube Api key.

thanks

Build alternative to emby plugin store

Removing all connections to emby.media has broken the plugin installation system. We should either launch or own one or come up with an alternative, perhaps more manual plugin installation method.

DVR

I know this is just starting out and this may take a long time to be implemented but I would love it if you guys could implement DVR like plex or emby. I would instantly switch if that happened

Subtitle font rendering

One of the reasons I couldnt use emby was because of the inaccurate subtitle rendering. After seeing this project I spun up and tried it again but still subtitles are incorrectly rendered. Especially when dealing with more complicated subtitles like .ass and fonts included inside the mkv files.

Here are some examples

Plex:
2018-12-12-013527_231x533_scrot
2018-12-12-014207_1527x199_scrot

Jellyfin/emby:
2018-12-12-013633_239x535_scrot
2018-12-12-014217_1190x212_scrot

These were taken with these settings on the server:

Plex: Nothing, works out of the box

Jellyfin/Emby:
2018-12-12-014417_774x141_scrot
2018-12-12-014530_879x482_scrot

Maybe I'm missing some other setting that will make it work.

Help much appreciated ❤️

Good initiative on the fork btw!

Federated servers

The ability to federate a Jellyfin server with other Jellyfin servers would allow for multiple libraries to be utilized from a single pane of glass. Shared content residing on different servers does not have to be hosted on every single server, and in order to access different content, a user does not have to log into separate servers. The implementation would be different from a shared database as this could operate over the Internet where exposing a database or network share (CIFS/NFS/etc.) is not recommended. The workaround would be a VPN or IPSEC tunnel, but that adds a higher barrier of entry for this functionality, whereas federating would only involve adding an IP address/hostname of a remote server plus a key ID on both ends.

Also having the ability to download from federated servers to the local storage directory corresponding to media type (Movies, TV, etc.) would be valuable, along with some sort of monitoring/auto download function for specific content would be useful, albeit maybe out of scope as content could be manually downloaded from Jellyfin and added to the local directory.

Duplicate content (not necessarily identical quality) would be handled as some form of hashing implementation would have to be added for quick comparison of same files between libraries, which may be out of scope for an initial implementation of this.

Consolidated Roadmap

I'd like to put in some significant time this weekend to development on this, but I feel the direction at the moment is slightly fragmented -

Have we considered creating a roadmap and pushing feature requests to something like:
https://feathub.com ?

Additionally have some questions that I'd like some feedback on:

  • I see at the moment there's work being done migrated startup preferences to an App.config file. The App.config concept isn't really used in .NET Core, would it not make more sense to migrate this to a platform agnostic json manifest and store this in /etc/default and %\AppData in windows?

  • Since clearly there is significant interest in WIndows builds, what is the plan for the service daemon here. Since .NET core does not support the service controller API is windows only and therefore does not exist in .NET core. I've been using this wrapper around the .NET Core compatibility layer for months at work: https://github.com/PeterKottas/DotNetCore.WindowsService . Thoughts?

  • Any reason we can't get rid of ImageMagick and solely use Skia? Upstream are already doing this on their .NET Core builds.

  • Packaging - what's the plan here? So many distros don't have the .NET Core runtime and SDKs in their core repos (I'm mainly talking RHEL/CentOS and Fedora) , so is the plan here to just provide instructions on where thes dependencies can be sourced from? Or is providing self contained packages a consideration as upstream is already doing?

  • Packaging - again, for the benefit of packaging systems that require valid upstream source urls - again mainly rpm. Can we split packaging off into another repo within this Org?

Cheers

Closed Captioning for Live TV

This is a big issue in Emby, if we can get this to work before they do, I'll guarantee that there will be a very significant increase in people switching away from Emby.

Audiobook

Hi, I'd love to see audiobook support with mp3, ogg, and m4b. Chapter markers, bookmarks, etc. Thanks!

Problems setting up live tv guide data

I'm trying to set up live tv guide data and when I click on xmltv or Schedules Direct I get this error:

Could not find file '/dashboard-ui/components/tvproviders/.template.html'.

Move submodules into repo

I don't see a point to having the submodules exist in separate repos. We're not releasing them separately so it only makes source control more complex.

We should move the code into this repository.

Support for media in rar archives

From @gardar on February 11, 2016 16:52

I would like to see Emby support media that's inside rar files natively.
Preferably in a similar way that Kodi does currently.
This means that the media is not extracted from the rar but rather accessed directly from within the rar files.

Few requirements:

  • Support for multi-part rar files.
  • Emby would need to look at time stamps on the directory rather than the media file in the rar archive, since the time stamp in the archive can't be changed since creation.

Further details on the requirements of this feature request:
http://emby.media/community/index.php?/topic/10765-support-for-media-in-rar-archives/
http://emby.media/community/index.php?/topic/23648-tutorial-rar-playback-with-emby/

Copied from original issue: MediaBrowser/Emby#1440

Install deb package not working

Hello,

I tried to compile the source with the Readme file commands and install the .deb file on my debian (stretch), but it does not work.

root@jellyfin:~# dpkg -i jellyfin_3.5.2_all.deb 
(Reading database ... 28432 files and directories currently installed.)
Preparing to unpack jellyfin_3.5.2_all.deb ...
Unpacking jellyfin (3.5.2) over (3.5.2) ...
dpkg: dependency problems prevent configuration of jellyfin:
 jellyfin depends on at; however:
  Package at is not installed.

dpkg: error processing package jellyfin (--install):
 dependency problems - leaving unconfigured
Processing triggers for systemd (232-25+deb9u6) ...
Errors were encountered while processing:
 jellyfin

Replace API keys/Investigate Metadata Services

In a few different areas, there are API keys for TheMovieDB and The TVDB. We should probably remove these.

Since there doesn't appear to be any better alternative metadata providers, I feel we should continue using these, and we can get API keys of our own for the project.

There are a few concerns however:

  • TheMovieDB allows use in non-commercial projects without cost, but there is a rate limit (see FAQ)

  • TheMovieDB is created by user contributions, but there are terms to agree to in order to use the data (see API - Terms of Use)

  • The TVDB does have data available with less onerous terms (all I could find was the line at the bottom of their website)

  • The TVDB doesn't appear to rate-limit, or if they do, it's not obviously mentioned (see API)

We can avoid hits on the TMDB API by following a similar approach to Firecore for their Infuse program. See: https://firecore.com/forum/topic/18385

Another option is to go all out and not include API keys, but make this user configurable somehow. That might be a future goal however, and I don't know if anything in the terms of either provider discourages/prohibits that type of use.

Emby Native Apps (Fork?)

Might be a decent idea to be forking all the apps we can while they're still open source.

The android app went under ages ago, but this I've found a repo that seems to be the latest.

Add Dockerfile to build Debian package

Building packages often requires multiple steps and customized environments. Having a Dockerfile to build the Debian package:

  • Creates portable, reproducible build environments.
  • Allows one to build the Debian package on any system.
  • Documents how exactly to build the package. Our ancestor project was notoriously bad at this.

In other words - one should be able to build a Debian package doing nothing more than this. This example assumes #18 has been implemented.

$ git clone https://github.com/jellyfin/jellyfin
$ cd jellyfin/jellyfin
$ docker build -f Dockerfile.debian_package .

Replace Emby Logging Mechanism with Log4Net

I've thought for a while know that the logging mechanism has been somewhat lacklustre - it's impossible to read, has no rotation options and is not rendered in any significant way within the interface.

Therefore I propose we replace logging with Apache Log4Net which is probably the most widely used logging framework within the .NET community.

Specifically this would allow for 3 things:

  • Easy logging to a SQLite database
  • Strict formatting conventions
  • Easily abstracted and extractable through a common interface - we could display this in a filterable datatable in the admin interface as oppose to a link to a text file.

Rename project and elements

With this fork being named jellyfin, we'll need to differentiate this repo by renaming anything we reasonably can. This might just be the README for now, but long-term anything referencing Emby should be updated.

Discuss testing strategy

It looks like there aren't any (at least, no open-source) test suites for the codebase, I think we should look at what to prioritise in terms of testing the existing codebase, and perhaps implement a policy that all future PRs require tests? At least the problem can be addressed going forwards, then.

With that in mind, it may be a good idea to decide on a testing library/toolset and then create test projects for each of the C# projects in the solution, so that it's easy for future contributors to add tests to their PRs.

I've personally had good experience with NUnit as a unit testing framework, Moq for mocking and Autofixture for resolving dependencies easily, but I'm happy to accept whatever is popular nowadays.

Docker image can't build ImageMagickSharp, TagLibSharp

The docker image can't build these two projects correctly as they have .Net 4.5 targets, and the Docker image is missing Mono.

I think our options are either:

  1. Remove .Net 4.5 targets from ImageMagickSharp, TagLibSharp (and see if anything breaks)
  2. Find an argument for dotnet build to specify targets to build
  3. Add Mono to the Docker image

In my opinion, those are also listed in order of most to least preferable.

I'll have a go at removing .Net 4.5 targets shortly.

Multi-database support

Possibility to add mysql/mariadb to replace or as an option to use instead of sqlite?

Non-admin users download subtitles

i think you'd get like 30% of emby users if you could make it so our wives could download subtitles w/o their accounts having to be admin accounts.

LiveTV playback not starting

Playback on LiveTV not starting in chrome browser, server running Ubuntu 18.04 LTS, jellyfin installed via readme instructions.

HD Homerun tuner added successfully, SchedulesDirect added successfully, still not able to playback live tv at the moment. It works in emby premiere.

Any ideas on what I should be looking at settings wise?

Dedicated Live TV App

I know it's a dumb requests, but I would love a dedicated Live TV app for Roku that would upon start up start playing the last played channel. I used to have DirecTV now and that's what I love about it is it was like a STB where it would just continue with the last played channel upon start up. With my harmony it makes it great for launching a LiveTV activity.

Lost all the video resumes

Hi

I transitioned from Emby to Jellyfin on Debian. Almost everything works, except that I lost all my video positions, all the played videos with resumes now look like they were never played, or started at all.

I do not remember my Emby version unfortunately.

Edit: I am already using the Emby database/resources

Debian package repository

I'm going to set up a simple Debian package repository for Jellyfin. While eventually the goal should be to get ourselves included in upstream Debian, this will help make installing the server easy for users today, to avoid them having to build it themselves.

Add support for LDAP authentication

If I'm not mistaken, Emby supports LDAP authentication but only through a paid plugin. LDAP support would streamline authentication and allow Emby to be used in larger deployments working better with #42 in a multi-server environment.

Plus, even with a small setup, LDAP dramatically reduces the administration load around managing user accounts.

Create mailing list?

I'd like to follow the development of this. Can a mailing list for developers and users be created (assuming one doesn't yet exist)?

Get rid of binary blobs

I have already replaced some binary blobs with compiled from source files, but there are some more to go. We need them to be built from source with good enough license, as now they're taken from a repo with missing license, thus their legal state is unclear.

Also we'd have to fork here the repos I used via git submodules (I guess submodules still point to my personal repos).

Remove:

  • ThirdParty/emby/Emby.Server.Connect.dll #22
  • ThirdParty/emby/Emby.Server.Sync.dll #22
  • ThirdParty/emby/Emby.Server.MediaEncoding.dll #154, #171
  • ThirdParty/taglib/TagLib.Portable.dll #41

Improve config handling

Not sure I have a solution, but the configuration could jellyfin could do with an improvement. I would like to use my Kubernetes cluster to host Jellyfin. The "correct" way to configure it would be ConfigMaps or environment for Jellyfin's config. However, currently, the config volume contains 11785 files.

[chris@ovirt01 emby]$ find config/ -type f | wc -l
11785

Even ignoring the config/metadata folder and I have nearly 300 files.

This includes a huge amount of stuff that is simply cache, metadata and defaults. These have no place in the config directory.

By all means this directory can be mounted as a volume, but should be called something else (metadata?). Config needs to come from a (ideally) a single file and/or environment variables.

Build results in ImageMagick errors

@JustAMan wondering if you've hit this:

dotnet publish --configuration Release /var/home/joshua/Projects/Emby/jellyfin/MediaBrowser.sln --output='/var/home/joshua/Projects/Emby/jellyfin/usr/lib/jellyfin/bin'

ImageMagickEncoder.cs(2,7): error CS0246: The type or namespace name 'ImageMagickSharp' could not be found (are you mis
sing a using directive or an assembly reference?) [/var/home/joshua/Projects/Emby/jellyfin/Emby.Drawing.ImageMagick/Emb
y.Drawing.ImageMagick.csproj]
PercentPlayedDrawer.cs(1,7): error CS0246: The type or namespace name 'ImageMagickSharp' could not be found (are you mi
ssing a using directive or an assembly reference?) [/var/home/joshua/Projects/Emby/jellyfin/Emby.Drawing.ImageMagick/Em
by.Drawing.ImageMagick.csproj]

etc.

I suppose the debian/rules config is missing a step, any thoughts?

Change Ports

The more I think about it more I think/feel the ports should be change from the default 8096 & 8920 to something else instead of the user having to do it. This is a common practice amongst 99% of forks of other projects.

Maybe change them to 9880 & 9943, just an idea.

Remove Premiere and Connect references?

In various spots, there are references to Premiere and Connect. Some of these were just links for more info (see #32 where I changed some of these).

We should look at how we can effectively “remove” these entries/links from the UI, so users don’t encounter them.

I imagine the underlying code can be left as is for now (if there’s no way to call it, is it really there?). That way if we opt to rebuild connect somehow, we have somewhere to start from.

Linux dev environment and Plugin API changes

  1. i've read here and on reddit that most of the devs use linux. what are you guys using for a development environment? my exp trying to do some emby dev with mono was not good. has it become better
  2. related to #1, i also tried to write a plugin, but had quite a few issues, and feel like it was probably a mix between my VM running windows with visual studio and me just not getting the environment right, as well as the Plugin API "documentation" not being great. Since this is striving for openness and contrib, can we try to somehow get a nice "guide" on getting jellyfin dev environment going and plugin api docs/examples
  3. any chance jellyfin moves to gitlab instead of github

.NET Core SDK Telemetry

As reported in the Riot room, there are some commands for .NET Core that send back telemetry to Microsoft (see reference: https://docs.microsoft.com/en-us/dotnet/core/tools/telemetry)

At present, the commands that do this are believed to be:

  • dotnet build
  • dotnet pack
  • dotnet restore
  • dotnet run

According to the reference page, there is an environment variable that can be used to disable these. We should include this in our instructions/package/build so that we don't accidentally send out details without permission.

(thanks to qurqar in #jellyfin for reporting this.)

Unable to start server with systemctl

Unhandled Exception: System.AggregateException: One or more errors occurred. (Access to the path '/var/lib/emby/logs/server.txt' is denied.) ---> System.UnauthorizedAccessException: Access to the path '/var/lib/emby/logs/server.txt' is denied. ---> System.IO.IOException: Permission denied
   --- End of inner exception stack trace ---
   at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter)
   at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
   at Emby.Server.Implementations.Logging.FileLogger..ctor(String path) in /var/home/joshua/Projects/Emby/jellyfin/Emby.Server.Implementations/Logging/SimpleLogManager.cs:line 172
   at Emby.Server.Implementations.Logging.SimpleLogManager.ReloadLogger(LogSeverity severity, CancellationToken cancellationToken) in /var/home/joshua/Projects/Emby/jellyfin/Emby.Server.Implementations/Logging/SimpleLogManager.cs:line 52
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.WaitAllCore(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at MediaBrowser.Server.Mono.MainClass.Main(String[] args)
[1]    3169 abort (core dumped)  dotnet /usr/lib/jellyfin/bin/EmbyServer.dll

Temporary workaround is to start server manually with sudo dotnet /usr/lib/jellyfin/bin/EmbyServer.dll
Ubuntu 18.04 using the apt package, dotnet version 2.1.5

Towards saner defaults - new user page

When adding a user, currently functions such as those referenced by nice titles in src/jellyfin/MediaBrowser.WebDashboard/dashboard-ui/strings/en-US.json such as DeleteMedia (being the most dangerous) are flagged positive by default. This has always entertained me regarding emby - superuser is default user!

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