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apex-legends-php's Introduction

Apex-Legends-PHP Wrapper

A PHP wrapper for the Apex Legends API.

Getting started

Pull in project with Composer: composer require tustin/apex-legends-php

Then, create a script to test with and set it up like so:

<?php

// Pull in library
require_once 'vendor/autoload.php';

$client = new ApexLegends\Client();

Then you can login with your Origin email and password:

$client->login('[email protected]', 'p@55w0rd');

Getting stats

PC

You can get a user's PC stats by either looking up their Origin username or by using their Origin user id (if you have it saved)

To get a user id from their username, do this (I will add a method to just return the first user it finds in the future):

// This users method will return an array of users that were returned from the search query API.
// You can enumerate over multiple users this way if you'd like.
$user = $client->users('SpikedPuddinPops')[0];

With this $user object, you can now call the stats method to obtain their Apex Legends stats:

// Pass the platform as a string. In this case, use PC for PC stats.
var_dump($user->stats('PC'));

PS4

PS4 stats are a bit trickier. You need the user's PSN account id which you can only obtain from the PSN API. There might be a way to get this account id from Origin, or maybe there's some way you can use the Origin presence id to get stats; I'm not 100% sure yet.

If you don't have the PSN account id for the user, you will need to look it up. The easiest way to do this is by using my psn-php library to call the PSN API. If you follow the documentation for that library, you can get a user's account id.

Once you have the account id, you can do something similiar to the PC example by passing the PSN account id to the user method:

$user = $client->user(4421126145254737307);

And like the PC example, you can grab the stats for PS4 like so:

// Pass the platform as a string. In this case, use PS4 for PS4 stats.
var_dump($user->stats('PS4'));

Xbox

TODO. But it's probably similiar to the PS4 method but using the XUID instead.

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