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kotlin-mobile-docs's Issues

Getting started doc/tutorial is not noobie friendly

https://kotlinlang.org/docs/mobile/create-first-app.html

  1. Step 5 - "In the window that opens, do the following"
    There is not option like: "iOS framework distribution = Xcode build phases (packForXcode task)"

2.1. The same page - After the project is created, there is error message:

Kotlin Multiplatform Mobile plugin is supposed to work on macOS only

2.2. On the previous page - https://kotlinlang.org/docs/mobile/setup.html
Step 5 - "Install the Kotlin Multiplatform Mobile plugin."

It confusing and it is not clear which part is for iOS only and which part is common.

  1. Or the tutorial is for iOS developers only:
    "In the list of run configurations, select iosApp and then click Run."

Feels like, KMM loves iOS developers more than Android developers!
Why there is not a plugin for android developers?

  1. Plugin which pre-build all .kt files (the things which do not require Xcode)
  2. Then upload to macOS and use SSH to complete the build
  3. And install, and run the application in Simulator, so finally I can see the results (on display or using remote desktop to macOS PC)

I mean, looks like, there is no way to keep my current development machine/environment.

It is like, iOS developers get cross-builds, but Android developers get... macOS (not for free).

I mean, the current state suggest that Android developers have to move completely to macOS as main development machine/environment. Because there we have both - android emulator and iOS simulator at the same time - to test and debug.

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