jherico / oculusminimalexample Goto Github PK
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License: Other
Home Page: http://oculusriftinaction.com
License: Other
Hi,
I am on Arch Linux. When running Example_SelfContained, I get the following:
X Error of failed request: GLXBadFBConfig
Major opcode of failed request: 154 (GLX)
Minor opcode of failed request: 21 (X_GLXGetFBConfigs)
Serial number of failed request: 144
Current serial number in output stream: 144
I have successfully run "OculusWorldDemo", so my setup should work in principle. Any idea what is going wrong?
Best,
Franz
I'm getting the following error on visual studio
Example_SelfContained.cpp
2>..\..\..\examples\cpp\Example_SelfContained.cpp(252): error C2440: 'type cast' : cannot convert from 'overloaded-function' to 'const char *'
2> Context does not allow for disambiguation of overloaded function
In the following directory:
C:\Users\Lawrence\Documents\Codeblocks\OculusMinimalExample\build
I ran the following to create a Code::Blocks Project for the Oculus:
cmake .. cmake .. -G "CodeBlocks - MinGW Makefiles" -DCMAKE_CXX_FLAGS="-std=c++11" -DCMAKE_C_FLAGS="-std=c++11"
However, when I build the project in Code::Blocks I get the following error:
CMakeFiles\Makefile2|71|recipe for target 'CMakeFiles/OculusMinimalExample.dir/all' failed|
C:\Users\Lawrence\Documents\Codeblocks\OculusMinimalExample\build\Makefile|82|recipe for target 'all' failed|
Target rules for target CMakeFiles/OculusMinimalExample.dir
# All Build rule for target. CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/glm/CMakeFiles/glm.dir/all CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/boostconfig/CMakeFiles/boostconfig.dir/all CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/oglplus/CMakeFiles/oglplus.dir/all CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/LibOVR/CMakeFiles/LibOVR.dir/all CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/glfw/CMakeFiles/glfw.dir/all CMakeFiles/OculusMinimalExample.dir/all: ext/MinGW-Makefiles/glew/CMakeFiles/glew.dir/all $(MAKE) -f CMakeFiles\OculusMinimalExample.dir\build.make CMakeFiles/OculusMinimalExample.dir/depend $(MAKE) -f CMakeFiles\OculusMinimalExample.dir\build.make CMakeFiles/OculusMinimalExample.dir/build @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --progress-dir=C:\Users\Lawrence\Documents\Codeblocks\OculusMinimalExample\build\CMakeFiles --progress-num=9,10 "Built target OculusMinimalExample" .PHONY : CMakeFiles/OculusMinimalExample.dir/all
Is there a different way I should be running cmake (or settings to change the Code::Blocks) to get the project to compile properly to not have a recipe error?
Thanks,
Lawrence
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