I'm currently the founder of gamioo framework, concerned about game server architecture and optimization, monitoring and early warning, intelligent operation and maintenance, data statistical analysis, etc., interested in IO, MOBA, FPS, global server
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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
License: MIT License