Giter VIP home page Giter VIP logo

fishmmo's People

Contributors

alderoberge avatar djgaven588 avatar jimdroberts avatar ttay24 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

fishmmo's Issues

Don't allow adding removed characters as friends

Reproduce:
Character select > Delete >Select a different character > Connect
Sever Select > Select a world > Connect
Press 'J' (open friends list) > Add > Type in removed characters name > Add

Result:
The removed character is added to the friends list

Expected result:
Don't allow adding removed characters, either by removing them completely or only allow adding online players to the friends list.

Side notes:

  • Are all ties to a deleted character removed when deleted? Think guild entry, friends list etc
  • Should characters be deleted straight away or be highlighted for deletion after x days so people can undo the action?

Moving platform

Hi, where you able to create CSP for moving platform as well for KCC? I am trying to sync the moving platform, it works fine in server but in client machine, the client jitters. What would be the best way to resolve this issue?

Can't remove a friend on fresh server load

Reproduce:
Start the servers
Load in a client and add a friend and then try to removed that same friend

Result:
The friend is not removed

Expected result:
The friend is removed

Note:
This only happens on first connect (doesn't have to be a new account) to a server.

TODO:

CURRENT TODO LIST - 5/12/2023

  1. Network all of the required data for each /Shared/Entity/ component types.

    • Buff - SceneServers should have a BuffSystem. Needs to be synchronized to client with server authority.

    • CharacterAttribute - Needs to be synchronized to client with server authority. We can achieve this with just sync vars.

    • Interactable - Doors, Gathering types, Chests, Lootable Corpses, NPC Dialogue, Quest givers

    • Quests - Do we want a quest system? I'm not really into kill quests/standard missions. I would prefer to rely on the ServerRegion(3.k) system to handle interesting world events.

  2. Ensure server validation on all server authoritative systems.

  3. Better load balancing support. Can we(do we need to?) calculate the worst case memory requirements for each World Scene?? Scenes are currently limited to approx 100 connections. Scene Servers should be able to handle at least 10 scenes with 100 players per scene.

  4. Add intermediate layer encryption using the SRP sessions.

  5. Add game version validation and update systems.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.