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jenkinsmafia's Introduction

Battlecode 2020 - jenkinsmafia

I suppose this can serve as our "notes"/brainstorming document.

Order of priorities/actions

  • Build a few miners (10 perhaps?)
  • Build a refinery if the soup is far (more than HQ radius) away

Random Ideas

  • Reconize blockchain transactions that aren't our own and resubmit them with a few random changes

    • As a result, we need to implement checksums in our transactions to combat this "cyberattack"
  • Put dirt on enemy structures. Let's not try to attack HQ at the moment. Intead: Attack refineries by flying in a

  • Dig out enemy wall. Fly in landscapers toward enemy HQ.

  • Put the entire map (or what our robots have seen so far) into the blockchain

  • Build a vaporator near HQ or refineries if there happens to be a lot of pollution

  • Scan topography around HQ to see if there's a natural wall we could build off of

Project Structure

  • README.md This file.
  • build.gradle The Gradle build file used to build and run players.
  • src/ Player source code.
  • test/ Player test code.
  • client/ Contains the client.
  • build/ Contains compiled player code and other artifacts of the build process. Can be safely ignored.
  • matches/ The output folder for match files.
  • maps/ The default folder for custom maps.
  • gradlew, gradlew.bat The Unix (OS X/Linux) and Windows versions, respectively, of the Gradle wrapper. These are nifty scripts that you can execute in a terminal to run the Gradle build tasks of this project. If you aren't planning to do command line development, these can be safely ignored.
  • gradle/ Contains files used by the Gradle wrapper scripts. Can be safely ignored.

jenkinsmafia's People

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