João Marinheiro's Projects
A generic agent architecture for cooperative multi-agent games
A simple game development framework built using C# and MonoGame
A simple tool to author Caravel scenes, entity types and materials.
A starter project for a game using the Caravel framework
This repository contains the foundational libraries that make up the .NET Core development stack.
Snakes from the classical game are controlled by neural networks and evolve using a genetic algorithm.
A small Tower Defense game for android, developped for the Object Oriented Programming Laboratory class of the Faculty of Engineering of the University of Porto (2012/2013).
Prolog implementation of the board game Choko, with a simple AI and text interface.
A simple prolog implementation of a hanjie puzzle solver using SICStus Prolog 4.2.3. These puzzles are also known as Paint by Numbers, Griddlers, Pic-a-Pix, Picross, PrismaPixels, Pixel Puzzles, Crucipixel, Edel, FigurePic, HeroGlyphix, Illust-Logic, Japanese Crosswords, Japanese Puzzles, Kare Karala!, Logic Art, Logic Square, Logicolor, Logik-Puzzles, Logimage, Nonograms, Oekaki Logic, Oekaki-Mate, Paint Logic, Picture Logic, Tsunamii, Paint by Sudoku and Binary Coloring Books.
A set of useful nodes to use in Godot projects that facilitate implementing features like split-screen, async scene loading and caching materials.
A set of shaders and a custom camera node to easily integrate post process outlines into your game. Works with both 2D and 3D games.
Mirror of the Homeworld 1 source release from Relic Developer Network and HomeworldSDL 0.3 release
Github profile README
Entry into Ludum Dare 31
Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
A simple real time rendering engine for the Real-time Rendering course.
roBrowser is a free and open-source implementation of the Ragnarok Online MMORPG for web browsers written from scratch using the latest web standards (WebGL, HTML5, File API, Javascript, Threads, ...).
GGJ 2023 Game
My new game
A simple bot for slack that swaps all faces on images with other randomly selected faces.
CMake Script to automatically generate cmake targets from folder layout rules