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godot-common-game-framework's Introduction

Hi there, I'm João Marinheiro 👋

I'm a gameplay programmer at Ubisoft with my main areas of interest being AI, game engines and computer graphics. I love developing games and engines and I've made quite a few.

✈️ I'm also currently working on Windward Rush, an old school arcade air racing game that brings back the fun couch multiplayer moments of games like Freaky Flyers and Diddy Kong Racing.

My main areas of expertise:

  • 🤖 Godot Engine
  • 🧊 Unity
  • 🟧 MonoGame
  • 🔵 OpenGL
  • 💻 C# and C++

Check out these cool projects:

Reach me on...

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godot-common-game-framework's Issues

Only 1 Viewport shows anything...?

I am so excited about this tool...it looks so elegantly designed. I really appreciate your gift to us all!
I set up a main scene, (almost) exactly duplicating the code in the README#GameManager.
I did NOT set_postprocess_material on the viewport.

When I run, only the upper left quadrant shows anything.
Does this imply that postprocess material handles this?
I had guessed that thepostprocess material was just for effects...?

It's not critical in anyway, since I don't need multiple viewports at the moment.
I had hoped to duplicate the functionality of the godot demo projects dynamic split screen demo in the future, though.

Any help would be appreciated...
;-)

godot 4.2 error

After I open version 4.2 of Godot, an error message will appear. I found that it was caused by the API changes in version 4.2, but I am not very familiar with Godot yet. I hope to be able to support versions 4.2 in a timely manner

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