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A C++ OpenGL application for Games Graphics Pipelines (COMP3015) coursework, Plymouth University.
Features:
- Basic Blinn-Phong lighting technique (only point light)
- Multiple lights functionality
- Gamma correction
- Diffuse & Alpha Mapping Textures
- Fog
- Skybox
- 3D model loading
- To rotate the camera:
HOLD LEFT CLICK
andMOVE CURSOR
- To move around: Standard keyboard
W
A
S
D
- Island 3D Model: link