A holographic assembly line training prototype based on Microsoft HoloLens. In this demo, you are instructed on how to assemble a few parts into an engine. Make sure you are fast and don’t make mistakes! You will receive a final score based on your performance.
- Make sure you have all the tools installed for HoloLens development: https://developer.microsoft.com/en-us/windows/holographic/install_the_tools.
- Open Unity for Hololens and load the project.
- Load the main.unity scene
- Go to File -> Build Settings, select the open Scene and press build.
- Open the VisualStudio solution that was generated, switch to x86, Release, and deploy to the device or emulator! For more info about deploying, check this: https://developer.microsoft.com/en-us/windows/holographic/using_visual_studio