Giter VIP home page Giter VIP logo

doki-doki-takeover's Introduction

doki-doki-takeover's People

Contributors

actualmandm avatar atlasgamer27 avatar jorge-sunspirit avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

doki-doki-takeover's Issues

Bug Report: scores not saving

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.
Windows, not sure which one-

What version of the game are you using? Look in the bottom left corner of the main menu.

3.1.1 I think it's called, it's the new one

Please describe your issue. Provide extensive detail and images if possible.

So I play the new songs and none of my scores have saved, they all stay at 0, just for the new songs

discordRpc Mac Building Issue

Currently building from the source on a Macbook Air, Early 2014, 10.14.6 Mojave

source/Discord.hx:5: characters 8-30 : Type not found : discord_rpc.DiscordRpc
source/Discord.hx:14: characters 3-13 : Type not found : DiscordRpc
source/Discord.hx:24: characters 4-14 : Type not found : DiscordRpc
source/Discord.hx:29: characters 3-13 : Type not found : DiscordRpc
source/Discord.hx:34: characters 3-13 : Type not found : DiscordRpc
source/Discord.hx:39: characters 3-13 : Type not found : DiscordRpc
source/Discord.hx:75: characters 3-13 : Type not found : DiscordRpc

I have no clue how to fix this specific kind of error, I'm really stumped and could use some help if possible.

Bug Report: o jogo da erro e aparece um mensagem e entao o jogo desliga

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Doki Doki Takeover) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

I downloaded the file, extracted it with 7zip, and it keeps showing this error every time I open the game Paths.hx (line 288) FirstBootState.hx (line 33) flixel/FlxGame.hx (line 642) flixel/FlxGame.hx (line 729) flixel/FlxGame.hx (line 682) flixel/FlxGame.hx (line 556) openfl/events/EventDispatcher.hx (line 402) openfl/display/DisplayObject.hx (line 1399) Uncaught Error: Null Object Reference

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

When i try to edit an image like sayori's Head in adobe animate,i cannot edit it

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.


image

Linux Execution Issues

Hello! I'll preface this by saying I'm still somewhat new to Linux so my apologies if the answer to this is obvious.
I've been able to launch the Linux version of DDTO if I'm in the directory containing the [DokiTakeover] executable by using [./DokiTakeover].

However, if I try to run it from any other directory like in these examples:
While in assets: ../DokiTakeover
While in the directory above [Doki.Doki.Takeover.Linux]: /Doki.Doki.Takeover.Linux/DokiTakeover

I get the error:
Error : Could not load module lime@lime_application_create__prime

I'd imagine this probably has more to do with the Haxe Engine then your mod in specific and I can still run the mod, but I nest directories to organize files so it's a bit of a pain to navigate to that folder every time instead of using a .desktop file.
If anyone has any advice that would be appreciated. Thanks!

I'm running:
Linux Mint 20.3 x86_64
bash 5.0.17

Bug Report: When i enter the last week, this error show up, i think it might be a stage thing or whatever

#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

image

macOS Build

I'm compiling the game for macOS so can I attach the file for an offical macOS Build??

I cannot compile.

Alright so its just missing almost everything and i have everything i need downloaded.
It wants stuff that isnt in the code.
WHY.
Fix this.

How to Compile The Source

I am very well versed in coding (yes ik that sounds stupid here since I am opening an issue), but right now I am trying to compile the source code, and every time i do it returns

source/PlayState.hx:77: characters 8-28 : Type not found : hxcodec.VideoHandler
source/PlayState.hx:78: characters 8-27 : Type not found : hxcodec.VideoSprite
source/PlayState.hx:369: characters 16-27 : Type not found : VideoSprite
source/Debug.hx:20: lines 20-424 : ... Defined in this class
source/PlayState.hx:102: characters 2-47 : Method set_songSpeed required by property songSpeed is missing
source/DokiStoryState.hx:32: characters 8-28 : Type not found : hxcodec.VideoHandler
source/MainMenuState.hx:257: characters 17-20 : Cannot access static field add from a class instance
source/Character.hx:104: characters 13-23 : Class<PlayState> has no field altSection
source/DokiFreeplayState.hx:257: characters 17-20 : Cannot access static field add from a class instance
source/DokiFreeplayState.hx:282: characters 17-20 : Cannot access static field add from a class instance
source/DokiFreeplayState.hx:292: characters 16-19 : Cannot access static field add from a class instance
source/DokiFreeplayState.hx:304: characters 16-19 : Cannot access static field add from a class instance
source/DokiModifierSubState.hx:70: characters 17-20 : Cannot access static field add from a class instance
source/DokiStoryState.hx:198: characters 18-21 : Cannot access static field add from a class instance
source/DokiStoryState.hx:556: characters 18-21 : Cannot access static field add from a class instance
source/DokiStoryState.hx:363: characters 13-26 : Class<PlayState> has no field campaignScore
source/Note.hx:248: characters 46-57 : Class<PlayState> has no field daPixelZoom
source/Note.hx:255: characters 70-81 : Class<PlayState> has no field daPixelZoom
source/Note.hx:179: characters 26-37 : Class<PlayState> has no field daPixelZoom
source/ChartingState.hx:892: characters 21-26 : flixel.system.FlxSound has no field pitch
source/ChartingState.hx:898: characters 11-16 : flixel.system.FlxSound has no field pitch
source/ChartingState.hx:1042: characters 15-27 : Class<PlayState> has no field sectionStart
source/ChartingState.hx:1070: characters 15-27 : Class<PlayState> has no field sectionStart
source/ChartingState.hx:1085: characters 16-28 : Class<PlayState> has no field sectionStart
source/ChartingState.hx:1087: characters 16-33 : Class<PlayState> has no field sectionStartPoint
source/ChartingState.hx:1088: characters 16-32 : Class<PlayState> has no field sectionStartTime
source/flixel/addons/display/FlxBackdrop.hx:94: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:142: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:150: characters 18-19 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:151: characters 18-19 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:413: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:419: characters 21-22 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:420: characters 21-22 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:423: characters 21-22 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:424: characters 21-22 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:426: characters 21-22 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:427: characters 21-22 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:429: characters 21-22 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:429: characters 44-45 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:430: characters 21-22 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:430: characters 44-45 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:450: characters 20-21 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:456: characters 20-21 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:493: characters 30-31 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:494: characters 30-31 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:191: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:209: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:212: characters 19-20 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:221: characters 19-20 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:262: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:312: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/flixel/addons/display/FlxBackdrop.hx:316: characters 19-20 : flixel.util.FlxAxes has no field x
source/flixel/addons/display/FlxBackdrop.hx:325: characters 19-20 : flixel.util.FlxAxes has no field y
source/flixel/addons/display/FlxBackdrop.hx:182: characters 7-25 : flixel.FlxType should be flixel.util.FlxAxes
source/DialogueBox.hx:885: characters 72-83 : Class<PlayState> has no field daPixelZoom
source/DialogueBox.hx:894: characters 74-85 : Class<PlayState> has no field daPixelZoom
source/DialogueBox.hx:903: characters 54-65 : Class<PlayState> has no field daPixelZoom
source/DialogueBox.hx:272: characters 22-37 : PlayState has no field cleanupCutscene
source/DialogueBox.hx:683: characters 24-40 : PlayState has no field playbackCutscene
source/DialogueBox.hx:225: characters 22-37 : PlayState has no field cleanupCutscene
source/StrumNote.hx:66: characters 46-57 : Class<PlayState> has no field daPixelZoom
source/Character.hx:311: characters 35-45 : Class<PlayState> has no field altSection

Yes I know its a lot, I think I am missing some packages but I am not sure which ones...

Bug Report: can't build html5

events.js:72
throw er; // Unhandled 'error' event
^
Error: listen EADDRINUSE
at errnoException (net.js:904:11)
at Server._listen2 (net.js:1042:14)
at listen (net.js:1064:10)
at net.js:1146:9
at dns.js:72:18
at process._tickCallback (node.js:419:13)
at Function.Module.runMain (module.js:499:11)
at startup (node.js:119:16)
at node.js:906:3

Enhancement: Japanese support

I tried translating this mod into Japanese, but I can't apply the locale files since this game can't show jp texts.
So would you mind making jp version? I'll make locale files.

Bug Report: Libitina crashes in several places on Linux

Bug Description

When playing Libitina on Linux, the song will hard crash shortly after beginning, but before the song itself properly starts. Error below:

Error : [openfl.display.Shader] ERROR: Error compiling fragment shader
0:11(12): warning: extension `GL_NV_non_square_matrices' unsupported in fragment shader
0:302(9): error: syntax error, unexpected NEW_IDENTIFIER, expecting ',' or ';'

-- Complete dump of vertex shader file removed for brevity, it seemed to be a shader for a glitch effect.

I see it's a shader issue, so I disable shaders in the settings. This bypasses the initial crash and allows the song itself to be played. Some errors pop up in the console at this point, but it doesn't seem to affect the game just yet.

[00007f6fe0c1eec0] main decoder error: Timestamp conversion failed (delay 1000000, buffering 100000, bound 9000000)
[00007f6fe0c1eec0] main decoder error: Could not convert timestamp 16174633018 for FFmpeg
[h264 @ 0x7f6fe0cc23c0] get_buffer() failed
[h264 @ 0x7f6fe0cc23c0] thread_get_buffer() failed
[h264 @ 0x7f6fe0cc23c0] decode_slice_header error
[h264 @ 0x7f6fe0cc23c0] no frame!

However, once the song finishes, the game will crash once more, this time with a proper error popup instead of closing immediately.

hxcodec/vlc/VLCBitmap.hx (line 248)
PlayState.hx (line 2662)
flixel/FlxGame.hx (line 629)
flixel/FlxGame.hx (line 729)
flixel/FlxGame.hx (line 682)
flixel/FlxGame.hx (line 556)
openfl/events/EventDispatcher.hx (line 402)
openfl/display/DisplayObject.hx (line 1399)

Uncaught Error: Null Object Reference
Please report this error to the GitHub page: https://github.com/Jorge-SunSpirit/Doki-Doki-Takeover

> Crash Handler written by: sqirra-rng

System Details

  • OS: Arch Linux
  • Kernel: 6.2.2-arch1-1
  • DE: Plasma Wayland 5.27.2
  • GPU: Nvidia RTX 2070 Max-Q
  • Graphics Driver: 525.89.02-6

Bug Report: Epiphany crashes always i want to start it

I even reset all my data to check if i do something wrong in the history but nothing, the crash said this C:\HaxeToolkit\haxe\std/cpp/_std/sys/io/Process.hx (line 97)
CoolUtil.hx (line 75)
PlayState.hx (line 651)
flixel/FlxGame.hx (line 642)
flixel/FlxGame.hx (line 729)
flixel/FlxGame.hx (line 682)
flixel/FlxGame.hx (line 556)
openfl/events/EventDispatcher.hx (line 402)
openfl/display/DisplayObject.hx (line 1399)

Uncaught Error: Process creation failure : tasklist
Please report this error to the GitHub page: https://github.com/Jorge-SunSpirit/Doki-Doki-Takeover

Crash Handler written by: sqirra-rng
Can someone help me with this?

Memory Leaks

Apparently there are several memory leaks in the weeks after Monika and in some other songs like Epiphany (this one was playable even with the lag) but I couldn't test it because the Hot Air Ballon was unplayable it was so lagged, sorry for seeing the bag with that but I don't have what it takes to get a new pc...

Bug Report: When I make a project with the HTML files it just is stuck at the loading screen.

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

Bug Report:

weird bug but sayori isn't in the bg when i play any song through freeplay, also the exit game options are swapped

Bug Report:

when i try to complile it it says:
source/Main.hx:3: characters 8-16 : Type not found : Gamejolt
source/GameJolt.hx:110: characters 22-28 : Type name GameJoltAPI is redefined from module GameJolt
source/GameJolt.hx:110: characters 22-28 : For function argument 'x'
source/GameJolt.hx:318: characters 67-73 : Module GJKeys does not define type GJKeys
source/GameJolt.hx:318: characters 67-73 : For optional function argument 'Text'

Bug Report: Asset Sound Error

If you are playing a downloaded version of the game, what operating system are you using?

Windows x64

What version of the game are you using? Look in the bottom left corner of the main menu.

V 3.1.1

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Just beat "Your Demise" from Game 1

Please describe your issue. Provide extensive detail and images if possible.

There seems to be a sound unable to be loaded, that causes the game to crash and bars you from continuing further in the act. Crash report is below:

openfl/media/Sound.hx (line 407)
Paths.hx (line 373)
Paths.hx (line 202)
PlayState.hx (line 3067)
flixel/util/FlxTimer.hx (line 205)
flixel/util/FlxTimer.hx (line 295)
flixel/FlxGame.hx (line 750)
flixel/FlxGame.hx (line 682)
flixel/FlxGame.hx (line 556)
openfl/events/EventDispatcher.hx (line 444)
openfl/display/DisplayObject.hx (line 1400)

Uncaught Error: Error loading sound from file: ./assets/sounds/dah.ogg
Please report this error to the GitHub page: https://github.com/Jorge-SunSpirit/Doki-Doki-Takeover

[QUESTION] Localization system

After studying the mod code, I found out that the localization system is ready and works well, except for dialogs, what was the reason for its removal? And also, if I restore the localization system and add dialog localization, will it be loaded into the mod code? And the last, I with my friend will work with Russian localization.

HTML Build Run Error

Currently, I have a domain with the newest HTML build uploaded to it, but when I run it it says

Uncaught TypeError: c is not a function
at Function.sa.init (DokiTakeover.js:3534:380)
at Function.Kb.connect (DokiTakeover.js:523:120)
at Zf.create (DokiTakeover.js:1021:285)
at wj.switchState (DokiTakeover.js:1167:213)
at wj.create (DokiTakeover.js:1163:185)
at wj.__dispatchEvent (DokiTakeover.js:117:153)
at wj.__dispatchEvent (DokiTakeover.js:132:166)
at wj.__dispatchWithCapture (DokiTakeover.js:133:152)
at wa.addChildAt (DokiTakeover.js:160:336)
at wa.addChild (DokiTakeover.js:158:353)

Can someone help?

Bug Report: thanks for fixing fps drop in encore week, appreciate your effort!! love n' funkin still has fps drop - is there any way to fix it? sorry for bothering-

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Kade Engine) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

Bug Report: I'm not sure if this is a bug or a coincidence, but every time I open the mod, only monika appears in the intro (none of the other dokis appeared since the new update) and as soon as we press enter to go to the main menu, yuri also always appears, after a few returns to the menu it goes back to normal I tested it on the first release version and it doesn't, sorry for the inconvenience again- also thanks a lot for the low end mode! >w<

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Doki Doki Takeover) before submitting an issue.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.

What version of the game are you using? Look in the bottom left corner of the main menu.

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

Please describe your issue. Provide extensive detail and images if possible.

Bug Report: Linux version of DDTO+ not loading

Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compiling, reinstalling Doki Doki Takeover) before submitting an issue.

So I'm trying to play the Linux release of Doki Doki Takeover Plus when this error kept occuring.
Screenshot 2023-03-17 10 47 26 PM
I'm currently trying to figure out the problem in question but to no avail.

If you are playing a downloaded version of the game, what operating system are you using?

Windows (x86), Windows (x86_64), Linux, or macOS? Specify below.
Linux

What version of the game are you using? Look in the bottom left corner of the main menu.

3.0.3

Have you identified any steps to reproduce the bug? If so, please describe them below. Use images if possible.

All I did was make the file executible & the error occured

Please describe your issue. Provide extensive detail and images if possible.

Didn't I already say the issue above?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.