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inventory_app's Introduction

Inventory App

This app is the last project for the Udacity Android Basics Nanodegree by Google

Project Overview

This project is a chance for you to combine and practice everything you learned in this section of the Nanodegree program. You will be making an app to track a store's inventory.

The goal is to design and create the structure of an Inventory App which would allow a store to keep track of its inventory of products. The app will need to store information about price, quantity available, supplier, and a picture of the product. It will also need to allow the user to track sales and shipments and make it easy for the user to order more from the listed supplier.

Why this project?

In the most recent portion of the Nanodegree program, you learned about data storage in Android, using both SQLite tables and file storage on the device. These skills let you build apps which are critical to small businesses worldwide. By practicing these skills and building this app, you will have the foundation to build similar apps for any kind of business.

What will I Iearn?

This project is about combining various ideas and skills we’ve been practicing throughout the course. They include:

Storing information in a SQLite database Integrating Android’s file storage systems into that database Presenting information from files and SQLite databases to users Updating information based on user input. Creating intents to other apps using stored information.

Screens

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Android Basics Nanodegree by Google

udacity

License

Copyright 2018 Joan Cabezas

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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