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arcade's Introduction

Arcade project

  • Arcade is a gaming platform: a program that lets the user choose a game to play and keeps a register of player scores.

  • To be able to deal with the elements of Arcade at run-time, the graphic libraries and the games are implemented as dynamic libraries, loaded at runtime.

  • Each GUI available for the program are used as a shared library that will be loaded and used dynamically by the main program.

Graphic Libraries

  • libcaca

  • SFML

  • SDL2

Usage

  • ./arcade -h

  • ./arcade ./lib_arcade_libcaca.so

  • The games are available in the ./games directory

  • The graphic libraries are in the ./lib directory

Documentation

All the documentation files are in the ./doc folder

  • Class diagram (UML) (pdf)

  • Documentation to implement the Arcade Project (pdf)

Team

  • Paul BEAUDUC

  • Tony DELAPIERRE

  • Joseph CHARTOIS

The games and libraries are compatible with two other groups because we have a common architecture

arcade's People

Contributors

josephchs avatar

Watchers

James Cloos avatar

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