Comments (1)
It's possible for someone with the free time, which unfortunately isn't me right now. The very basic bot support could probably be done in a day or so(basic running around and shooting stuff), but it would be much more work to flesh out the specifics of gameplay, like the RTS elements, wall crawling, evolution etc. Would certainly be a fun and unique set of problems to tackle if I had the time to do it.
from omni-bot.
Related Issues (19)
- move mountmg42 goal to script HOT 1
- ET: Add an option to use omnibot.cfg of/in fs_homepath instead fs_basepath
- ET: requesting bot to follow player by vsay command HOT 2
- Several important wiki pages missing HOT 24
- Where to find omnibiot waypoints HOT 8
- Bot Weapon Profiles HOT 4
- ET Bots don't kill themselves during warmup for class change HOT 9
- kickbot crash reported HOT 4
- RTCW Omnibot - breaks IoRTCW widescreen HOT 5
- Anyone have the omni bot download for doom 3
- ARM support HOT 9
- Segfault Crash on any GM script execution in x86_64 Linux self compile HOT 5
- Invincible Bot Glitch? HOT 2
- pathfinder crash HOT 1
- building on linux HOT 1
- Need to create cmake build scripts for omni-bot HOT 1
- compiling on a rpi? HOT 53
- Most of boost can be swapped for C++11/14 HOT 12
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from omni-bot.