This project is a real-time volumetric simulation editor. It is inspired by EmberGen. It is realized for one of the courses of the Imaging Science Master's degree at the Gustave Eiffel University.
This is a C++ project made thanks to Qt Quick 2 and OpenGL.
To build and run Smoke, you must have:
- Cmake
- Qt
- OpenGL 4.3+ compatible hardware
- Prepare the build with Cmake in release mode
-DCMAKE_BUILD_TYPE=Release
with the flag (or equivalent)-DCMAKE_PREFIX_PATH="C:/Qt/5.15.0/msvc2019_64"
- Build
- Run (you might add to your path:
C:/Qt/5.15.0/msvc2019_64/bin;C:/Qt/5.15.0/msvc2019_64/plugins/platforms
)
- Clément CHOMICKI
- Jules FOUCHY
- Julien HAUDEGOND
- Antoine LIBERT