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ttt_voice_sync's Issues

TTT server log is spammed by rcon and lua_run

Hi,

your plugin works great and makes the game way more fun!
Unfortunately the log of my TTT-server gets spammed by your voice-sync-container.

When I don't change anything it looks like this:

rcon from "192.168.240.1:55384": command "lua_run print( GAMEMODE.round_state )"
> for k,v in pairs(player.GetAll()) do print( v:GetName(), v:Alive() ) end...
rcon from "192.168.240.1:55384": command "lua_run for k,v in pairs(player.GetAll()) do print( v:GetName(), v:Alive() ) end"
> print( GAMEMODE.round_state )...
1

When I deactivate RCON-logging (sv_rcon_log 0) in the server.cfg settings of my TTT-server it looks like this:

> for k,v in pairs(player.GetAll()) do print( v:GetName(), v:Alive() ) end...
> print( GAMEMODE.round_state )...
1

One of those log entries is showing up every second and it makes the log of my TTT-container really big. I am running both (ttt-server and voice-sync) in docker-compose.

Thank you in advance for your help :)

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