Giter VIP home page Giter VIP logo

pubg-map-hack's People

Contributors

myloft avatar uuaing avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

pubg-map-hack's Issues

firebase setup

Has been compiled successfully.
but, how to setup firebase??
i have setup var config apikey ,authDomain and etc.
but ,where i can get the "locations.json"??

Is the setting in mapDriver.inf correct?

I compiled the kernel driver and try to install with mapDriver.inf, windows says install is successful but the driver still not in the installed driver list, I use command driverquery.

Player's direction

Is it possible to get Player's direction, so we can draw a small arrow with canvas? It's always confused about the position between player and enemy 's .

Help upgrading Kernel Driver?

Please can someone help me Upgrade Kernel Driver for building, Or just give me a way of downloading Visual Studio 2015 that works with building it. I spent like 2 hours tormenting different versions of WS15 that both didn't work

Is the driver working when get a non-zero base value?

Because of a update, may be the driver cannot get location info, but i got a non-zero base value in the "Base set to: " as well as "Starting read loop" .
I have done set up a firebase database and tested with postman, same http request as in the curl control codes, but never get a update by the userapp.
This maybe due to the update today, is a non-zero base number indicates a success?

Help

Hi,
Can someone help me with setup? I'm not experienced with this.

MAYBE I can pay for it.

R3, WriteFile Crashes

Hello, I have nothing to modify, in the use of base order R3, the program crashes, how to fix it?

Is this correct?

In GameDateParser.hpp, we have this in readyPlayers(), the m_playerCount is really a big number as I debugged, actually it's m_address, it should be no more than 100, correct?
for (int i = 0; i < m_playerCount; i++)

MapDriver, using Visual Studio 2015

Upgrading project 'mapDriver'...
Configuration 'Debug|ARM64': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Debug|Win32': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Debug|ARM': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Debug|x64': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Release|Win32': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Release|ARM64': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Release|ARM': cannot upgrade as this platform is not supported by this Visual Studio version.
Configuration 'Release|x64': cannot upgrade as this platform is not supported by this Visual Studio version.
TargetFrameworkVersion = v4.5 (was v4.5)
Retargeting End: 1 completed, 0 failed, 0 skipped

Windows Kernel Driver (WKD)

Hello friend, I have problems compiling the kernel driver, I am using visual studio 2017 (I think it does not have support for WKD)

could you tell which vs you are using?

How do you map the driver?

I know you mentioned it in your readme that you expect people to figure out by themself how to map the driver into kernel land. But I have tried this with no luck at all. By your advice I am not touching TDL or DSEfix, to avoid getting banned.

I tried with Blackbone without any luck. Any chance you could point me in a direction that would work? I think the problem with my Blackbone attempt is that it is not a signed driver either, so it fails to load it.

Much appreciated! And thanks for sharing the project.

help me... I can not build

1.Create new empty KMDF project
2.copy the Driver.c and Types.h
3.Change environment to 64bit Release
4.Project->Properties -> change Signing mode -> OFF

Using VS2015 and WDK 10 and win7

I built it to

But there is an error.

Help me.

1> ------ Start build: project: mapDriver, configuration: Debug x64 ------
1> Building 'mapDriver' with toolset 'WindowsKernelModeDriver10.0' and the 'Universal' target platform.
1> Stamping x64 \ Debug \ mapDriver.inf [Version] section with DriverVer = 11/09/2017, 5.11.9.815
1> Driver.c
1> Driver.c (6): error C2220: There is no 'object' file generated because the warning is treated as an error.
1> Driver.c (6): warning C4100: 'w_ImageInfo': Unreferenced formal parameter.
1> Driver.c (92): warning C4022: 'memcpy': Pointer of actual parameter 1 does not match.
1> Driver.c (110): warning C4022: 'memcpy': Pointer of actual parameter 2 does not match.
1> Driver.c (123): warning C4022: 'memcpy': Pointer of actual parameter 1 does not match.
1> Driver.c (140): warning C4100: 'DeviceObject': This is an unreferenced formal parameter.
1> Driver.c (166): warning C4100: 'Irp': Unreferenced formal parameter.
1> Driver.c (166): warning C4100: 'DeviceObject': Unreferenced formal parameter.
1> Driver.c (205): warning C4047: 'Function': Indirect reference level of 'PLOAD_IMAGE_NOTIFY_ROUTINE' is different from 'PLOAD_IMAGE_NOTIFY_ROUTINE (__cdecl *) (PUNICODE_STRING, HANDLE, PIMAGE_INFO)'.
1> Driver.c (205): warning C4024: 'PsSetLoadImageNotifyRoutine': The format and actual parameter 1 have different formats.
1> Driver.c (174): warning C4100: 'RegistryPath': This is an unreferenced formal parameter.
========== Build: Success 0, Fail 1, Latest 0, Omit 0 ==========

compile

Are there any tutorials on how to compile this cheat map and use it? Or if you can explain.

i seems can't build the driver

I don't know why i can't build the driver
I've just compile it using VS2015 and WDK 10
and build it with "x86 release" i set the platform as win7 and find i can't get the .sys file
please tell me why

how to use it

I am a brand new player, I open it in my vs2017, but there are many problems. Can you publish a finished app? please(⋟﹏⋞)

appreciate you very much

I really appreciate your answer, but I want to kown the offset of health, could you tell me? please.

Which part need to update?

I have updated map.html with my firebase api key already, but I have not find where to push the data into database. It looks like use locations.json to update data, but did I need to fix the firebase api address?

Driver Unload issues

add this in VOID Unload(PDRIVER_OBJECT DriverObject)
PsRemoveLoadImageNotifyRoutine((PLOAD_IMAGE_NOTIFY_ROUTINE)NotifyImageLoadCallback);

maybe this will fix the BSoD when u unload the driver.
I have not tested it yet.but anyway, if u setup a Callback ,u have to remove it when u unload the driver.

Is TDL loader working for this kernel?

Thanks again for the great tool. It's working but still bored me by using DSEFix, after a period time the windows's PatchGuard will raises error, this will causes blue screen issue. Can this driver works with the TDL way? Can you please provide a little more information about this, or the blackbone way, I searched on the web but no more information. I'm newbie for this stuffs, please provide more information, thanks.

Player's facing direction

I recreate this issue as I sent the PR to make the vehicle and dropitems can be available, so next we can update the online map code to make those stuffs showing on the page. In the meanwhile, can you provide some information about the player's facing direction, can you show me where I can find the document/ESP or give me the offset if you have, I think this is an important future for us.

Compiling environment

What environment is required to compile the package? I am on the latest Win 10 and has VS 2015, WDK10 and WinSDK installed, yet I always get a "CL.exe exited with code 5" when trying to compile the kernel driver. Thanks!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.