an android alternative implementation for unreal face live link
the android app demo is modify from facemoji/mocap4face
the live link plugin is modify from ue4plugins / JSONLiveLink
an android alternative implementation for unreal face live link
an android alternative implementation for unreal face live link
the android app demo is modify from facemoji/mocap4face
the live link plugin is modify from ue4plugins / JSONLiveLink
Keeps asking for an API key...but the developer stated that its development is on hold so...Im assuming I wont be able to work this out, am I Right?
After enabling the plugin in the settings, on restarting UE 4.27.2 crashes with an error:
"The following modules are missing or built with different engine version
JSONLiveLink
Engine modules cannot be compiled at runtime. Please build through your IDE."
error:could not be compiled. try building from source manually.
I'm interested in using this as a base for my own project, however there is no license file included.
ue4.27.2 metahuman面部的动画蓝图读取的是headRoll(Yaw / Pitch)然而app里是headLeft(Right)等。
可能正因如此,Evaluate Live Link Frame无法获得任何一个和head有关的数据。
我想是时候更新力。
Hi,
UE can't compile "livelink" folder.
How to make it work?
I was hampered by the time limit to use the android side of the application (based on mocap4face).
"The 90 seconds demo session has expired. Get an API key at studio.facemoji.co"
The solution is to rebuild the application (based on files from the github "android-example
" folder) in Android Studio with an API key.
You can get the key for free here: (https://studio.facemoji.co/apps).
The key needs to be inserted in src/main/java/co/facemoji/mocap4face/MainActivity.kt in the line FacemojiAPI.initialize
instead of <YOUR KEY HERE>
.
Do i leave the port to be 54321 or do i change it?
怎么能提高识别精度?帧数?
发现的问题:
1:两眼有时不同步
2:嘟嘟嘴时不能左右动
3:不能筋鼻子
4:不能闭单眼
Could someone make a tutorial either on YT or make a READ ME that will help to get this to work o their version of choice.
How to make it work on 5.1.1??
JSONLiveLink plugin not working on UE5.
Can't connect via JSONLiveLink (no 'android' subject).
The devices windows 11 and android 10 in the same wi-fi network, but do not see each other. When I tried to connect via JSONLiveLink in UE 4.27.2 I entered the IP address of the phone 192.168.31.227:54321 (as in the picture), on the computer 192.168.31.227:54321. I have tried other combinations (0.0.0.0:54321 pc->mobile etc), but it is not clear to me if I enter the port correctly.
UPD: The best thing I found for setting up the connection was this video, but it is in Chinese and repeating it step by step on the screen unfortunately did not help me (as well as trying to translate) https://www.bilibili.com/video/BV1u34y1r7mF
UPD2: I compiled the application in android studio (congratulations, this is my first experience). I changed the background from black to gray (now you can see the numbers for ip and port). Unfortunately it still does not work. It feels like nothing happens when you click on the button in the app.
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