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Justin Echternach's Projects

noiseball2 icon noiseball2

A small example of procedural modeling with compute shaders.

prisma icon prisma

Pepper's ghost live visuals for VRDG #4

qactive icon qactive

Reactive queryable observable framework.

reaktion icon reaktion

Audio reactive animation toolkit for Unity

redux icon redux

Predictable state container for JavaScript apps

rx.net icon rx.net

The Reactive Extensions for .NET

rxx icon rxx

Extensions for Reactive Extensions

skinner icon skinner

Special Effects with Skinned Mesh in Unity

sqlcetoolbox icon sqlcetoolbox

SQLite & SQL Server Compact Toolbox extension for Visual Studio (and SSMS)

svelto.tasks icon svelto.tasks

Svelto Tasks - Promises compliant multithreaded task runner for Unity

swarm icon swarm

An example of use of compute shaders and procedural instancing.

unirx icon unirx

Reactive Extensions for Unity

vercel-wasm-runtime icon vercel-wasm-runtime

A template project for building high-performance, portable, and safe serverless functions in Vercel.

wasmcloud icon wasmcloud

wasmCloud allows for simple, secure, distributed application development using WebAssembly components and capability providers.

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