Comments (2)
The A3C agent is implemented here. If you use the run.sh
script you will see one preconfigured option for running A3C with Catch and another for running A3C with Atari games.
from atari.
thank your so much for your response.I just read the code,and found that only policy work(critic) is trained and updated,while the value work is untrained.Maybe I got some misunderstandings about A3C?Shouldn't actor be trained?
from atari.
Related Issues (20)
- Implement Memory Q-networks
- Implement Retrace(λ)
- Finish prioritised experience replay HOT 2
- Allow non-visual environments
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- Disagreements with the async paper HOT 2
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- problem in Agent.lua HOT 1
- gnuplots memory unreleased HOT 1
- Why is the current sharedRmsprop thread safe? HOT 2
- Implement optimality tightening HOT 8
- What is the actual performance? HOT 7
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- About A3C HOT 1
- Questions about training A3C HOT 1
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from atari.