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karthiknedunchezhiyan / google-chrome-dino Goto Github PK

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Recreation of everyone's favorite offline companion, google chrome dinosaur game, with the same classic monochrome interface.

Home Page: https://karthiknedunchezhiyan.com/google-chrome-dino/

License: MIT License

JavaScript 93.23% HTML 6.30% CSS 0.47%
javascript canvas-game canvas javascript-game game-development game chrome-dino chrome-dino-game chrome-dinosaur-game chrome-dinosaur

google-chrome-dino's Introduction

๐Ÿ‘‰ click here to play the game ๐Ÿ‘ˆ

chrom-dino-clip

Google Chrome Dinosaur Game

This is a recreation of everyone's favorite offline companion, google chrome dinosaur game, with the same classic monochrome interface.

Live demo available here.

Screenshots

Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4

Functionality

  • โœ… Cactus obstacles.
  • โœ… Bird obstacles.
  • โœ… Spacebar keypress on PC or click on touch devices should make the dino jump.
  • โœ… Parallax view.
  • โœ… Mobile responsiveness.
  • โœ… Gradual increase in game speed.
  • โœ… Day and night cycle.
  • โฌœ๏ธ Duck position.
  • โฌœ๏ธ Small jump on quick tap.

Contributing

Suggestions are always welcome

google-chrome-dino's People

Contributors

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google-chrome-dino's Issues

Can't make small jumps

Holding down the space button should make a big jump, but a quick tap on the space button should make a smaller jump.

Game speed isn't time independent

The game loop doesn't use a deltaTime parameter based on the current frametime, or a fixed FPS, either of which are necessary in order for the game's performance to be consistent.

On a high-end system the game loop is so fast it is completely unplayable.

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