Arma 3 Version: x.xx
(stable / rc / dev)
CBA Version: 3.x.x
(stable / dev + commit hash)
ACE3 Version: 3.x.x
(stable / dev + commit hash)
Mods:
ACE
ACEX
ADV-ACE-CPR
Advanced Sling Loading
Advanced Towing
Advanced Urban Rappelling
Ares Mod - Achilles Expansion
BackpackOnChest
CAF2
CBA_A3
Chernarus Winter
CLF_Mods
Ctab Blufor Tracker
CUP ACE3 Compatibility Addon - Vehicles
CUP ACE3 Compatibility Addon - Weapons
CUP Terrains - Core
CUP Terrains - CWA
CUP Terrains - Maps
CUP Units
CUP Vehicles
CUP Weapons
Enhanced Movement
FA-18 Super Hornet
MCC Sandbox 4 - Mission Making The Easy Way
task_force_radio
RHS-AFRF
RHS-GREF
RHS-SAF
RHS-USAF
RCR-Custom-Factions-Mod-2
FIR AWS (Air weapons systems)
Isla-Duala-Map
RHS ACE Compat mods
http://www.armaholic.com/page.php?id=31967 = USF3
http://www.armaholic.com/page.php?id=31968 = AFRF3
http://www.armaholic.com/page.php?id=32756 = GREF3
Isla Abramia
Kat - Advanced Medical
Chemical Warfare
Description and issue:
- Even though the chance to make a pneumothorax is set to 100% I can't get the AI to have a pneumothorax while they are alive. The AI didn't have a vest on either. While they are dead and did a few shots the "dead" AI would have about 14x Large Velocity wounds and 5X Large Avulsions before even having 1X Pneumothorax injuries.
-Also when the "dead" AI has the 1X Pneumothorax injury I am not able to use a chest seal. I can do all the other interventions from the mod but for some reason I can't do the Chest seal. Not sure if it's just because it's done on AI.
-I'll check to see if I can reproduce this on players sometime this week.
Where did the issue occur?
Placed Modules:
// ACE Advanced Ballistics
force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force ace_advanced_ballistics_bulletTraceEnabled = true;
force ace_advanced_ballistics_enabled = true;
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force ace_advanced_ballistics_simulationInterval = 0.05;
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
ace_advanced_fatigue_enableStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 0.995246;
force ace_advanced_fatigue_performanceFactor = 2.9;
force ace_advanced_fatigue_recoveryFactor = 5;
ace_advanced_fatigue_swayFactor = 1;
force ace_advanced_fatigue_terrainGradientFactor = 1;
// ACE Advanced Throwing
force ace_advanced_throwing_enabled = true;
force ace_advanced_throwing_enablePickUp = true;
force ace_advanced_throwing_enablePickUpAttached = true;
force ace_advanced_throwing_showMouseControls = true;
force ace_advanced_throwing_showThrowArc = true;
// ACE Arsenal
force ace_arsenal_allowDefaultLoadouts = true;
force ace_arsenal_allowSharedLoadouts = true;
ace_arsenal_camInverted = false;
ace_arsenal_enableIdentityTabs = true;
ace_arsenal_enableModIcons = true;
ace_arsenal_EnableRPTLog = false;
ace_arsenal_fontHeight = 4.5;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 2;
force ace_captives_requireSurrenderAi = false;
// ACE Common
force ace_common_allowFadeMusic = true;
force ace_common_checkPBOsAction = 0;
force ace_common_checkPBOsCheckAll = false;
force ace_common_checkPBOsWhitelist = "[]";
ace_common_displayTextColor = [0,0,0,0.1];
ace_common_displayTextFontColor = [1,1,1,1];
ace_common_settingFeedbackIcons = 1;
ace_common_settingProgressBarLocation = 0;
force ace_noradio_enabled = true;
force ace_parachute_hideAltimeter = false;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 1;
force ace_cookoff_enable = true;
force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true;
force ace_cookoff_probabilityCoef = 1;
// ACE Explosives
force ace_explosives_explodeOnDefuse = false;
force ace_explosives_punishNonSpecialists = false;
force ace_explosives_requireSpecialist = false;
// ACE Fragmentation Simulation
force ace_frag_enabled = true;
force ace_frag_maxTrack = 10;
force ace_frag_maxTrackPerFrame = 10;
force ace_frag_reflectionsEnabled = true;
force ace_frag_spallEnabled = true;
// ACE Goggles
force ace_goggles_effects = 2;
ace_goggles_showInThirdPerson = false;
// ACE Hearing
force ace_hearing_autoAddEarplugsToUnits = false;
force ace_hearing_disableEarRinging = true;
force ace_hearing_earplugsVolume = 0.5;
force ace_hearing_enableCombatDeafness = false;
force ace_hearing_enabledForZeusUnits = false;
force ace_hearing_unconsciousnessVolume = 0.4;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
force ace_interaction_enableMagazinePassing = true;
force ace_interaction_enableTeamManagement = false;
// ACE Interaction Menu
ace_gestures_showOnInteractionMenu = 2;
ace_interact_menu_actionOnKeyRelease = true;
ace_interact_menu_addBuildingActions = false;
ace_interact_menu_alwaysUseCursorInteraction = true;
ace_interact_menu_alwaysUseCursorSelfInteraction = true;
ace_interact_menu_colorShadowMax = [0,0,0,1];
ace_interact_menu_colorShadowMin = [0,0,0,0.25];
ace_interact_menu_colorTextMax = [1,1,1,1];
ace_interact_menu_colorTextMin = [1,1,1,0.25];
ace_interact_menu_cursorKeepCentered = false;
ace_interact_menu_menuAnimationSpeed = 0;
ace_interact_menu_menuBackground = 0;
ace_interact_menu_selectorColor = [1,0,0];
ace_interact_menu_shadowSetting = 2;
ace_interact_menu_textSize = 2;
ace_interact_menu_useListMenu = true;
// ACE Logistics
force ace_cargo_enable = true;
ace_cargo_loadTimeCoefficient = 5;
force ace_cargo_paradropTimeCoefficent = 2.5;
force ace_rearm_level = 1;
force ace_rearm_supply = 0;
force ace_refuel_hoseLength = 20;
force ace_refuel_rate = 2;
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
force ace_repair_displayTextOnRepair = true;
force ace_repair_engineerSetting_fullRepair = 0;
force ace_repair_engineerSetting_repair = 0;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_wheelRepairRequiredItems = 0;
// ACE Magazine Repack
force ace_magazinerepack_timePerAmmo = 1;
force ace_magazinerepack_timePerBeltLink = 8;
force ace_magazinerepack_timePerMagazine = 2;
// ACE Map
force ace_map_BFT_Enabled = false;
force ace_map_BFT_HideAiGroups = false;
force ace_map_BFT_Interval = 1;
force ace_map_BFT_ShowPlayerNames = false;
force ace_map_DefaultChannel = -1;
force ace_map_mapGlow = true;
force ace_map_mapIllumination = true;
force ace_map_mapLimitZoom = false;
force ace_map_mapShake = true;
force ace_map_mapShowCursorCoordinates = false;
force ace_markers_moveRestriction = 0;
// ACE Map Gestures
force ace_map_gestures_defaultColor = [1,0.88,0,0.7];
force ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
force ace_map_gestures_enabled = true;
force ace_map_gestures_interval = 0.03;
force ace_map_gestures_maxRange = 15;
force ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
// ACE Map Tools
force ace_maptools_drawStraightLines = true;
ace_maptools_rotateModifierKey = 1;
// ACE Medical
force ace_medical_ai_enabledFor = 1;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_allowLitterCreation = true;
force ace_medical_allowUnconsciousAnimationOnTreatment = true;
force ace_medical_amountOfReviveLives = 14;
force ace_medical_bleedingCoefficient = 1;
force ace_medical_blood_enabledFor = 2;
force ace_medical_consumeItem_PAK = 0;
force ace_medical_consumeItem_SurgicalKit = 0;
force ace_medical_delayUnconCaptive = 2;
force ace_medical_enableAdvancedWounds = true;
force ace_medical_enableFor = 1;
force ace_medical_enableOverdosing = true;
force ace_medical_enableRevive = 1;
force ace_medical_enableScreams = true;
force ace_medical_enableUnconsciousnessAI = 2;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_healHitPointAfterAdvBandage = true;
force ace_medical_increaseTrainingInLocations = true;
force ace_medical_keepLocalSettingsSynced = true;
force ace_medical_level = 2;
force ace_medical_litterCleanUpDelay = 501.814;
force ace_medical_litterSimulationDetail = 1;
force ace_medical_maxReviveTime = 1010.69;
force ace_medical_medicSetting = 2;
force ace_medical_medicSetting_basicEpi = 0;
force ace_medical_medicSetting_PAK = 2;
force ace_medical_medicSetting_SurgicalKit = 2;
force ace_medical_menu_allow = 1;
force ace_medical_menu_maxRange = 8;
force ace_medical_menu_openAfterTreatment = true;
ace_medical_menu_useMenu = 1;
force ace_medical_menuTypeStyle = 0;
force ace_medical_moveUnitsFromGroupOnUnconscious = true;
force ace_medical_painCoefficient = 1;
force ace_medical_painEffectType = 0;
force ace_medical_painIsOnlySuppressed = true;
force ace_medical_playerDamageThreshold = 8;
force ace_medical_preventInstaDeath = true;
force ace_medical_remoteControlledAI = false;
force ace_medical_useCondition_PAK = 0;
force ace_medical_useCondition_SurgicalKit = 1;
force ace_medical_useLocation_basicEpi = 0;
force ace_medical_useLocation_PAK = 3;
force ace_medical_useLocation_SurgicalKit = 0;
// ACE Mk6 Mortar
force ace_mk6mortar_airResistanceEnabled = true;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = false;
force ace_mk6mortar_useAmmoHandling = true;
// ACE Name Tags
force ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
ace_nametags_nametagColorMain = [1,1,1,1];
ace_nametags_nametagColorRed = [1,0.67,0.67,1];
ace_nametags_nametagColorYellow = [1,1,0.67,1];
force ace_nametags_playerNamesMaxAlpha = 0.8;
force ace_nametags_playerNamesViewDistance = 5;
force ace_nametags_showCursorTagForVehicles = false;
force ace_nametags_showNamesForAI = false;
force ace_nametags_showPlayerNames = 1;
force ace_nametags_showPlayerRanks = false;
force ace_nametags_showSoundWaves = 1;
force ace_nametags_showVehicleCrewInfo = true;
force ace_nametags_tagSize = 2;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0;
force ace_nightvision_fogScaling = 0;
ace_nightvision_noiseScaling = 1;
ace_nightvision_shutterEffects = true;
// ACE Overheating
force ace_overheating_displayTextOnJam = true;
force ace_overheating_enabled = true;
force ace_overheating_overheatingDispersion = true;
ace_overheating_showParticleEffects = true;
force ace_overheating_showParticleEffectsForEveryone = false;
force ace_overheating_unJamFailChance = 0.05;
force ace_overheating_unJamOnreload = false;
// ACE Pointing
force ace_finger_enabled = true;
force ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
force ace_finger_indicatorForSelf = true;
force ace_finger_maxRange = 8;
// ACE Pylons
ace_pylons_enabledForZeus = true;
ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = true;
force ace_pylons_requireEngineer = false;
force ace_pylons_requireToolkit = false;
force ace_pylons_searchDistance = 20;
force ace_pylons_timePerPylon = 3;
// ACE Quick Mount
force ace_quickmount_distance = 3;
ace_quickmount_enabled = true;
ace_quickmount_enableMenu = 3;
ace_quickmount_priority = 0;
force ace_quickmount_speed = 18;
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = true;
force ace_respawn_savePreDeathGear = true;
// ACE Scopes
force ace_scopes_correctZeroing = true;
force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
force ace_scopes_defaultZeroRange = 301.031;
force ace_scopes_enabled = true;
force ace_scopes_forceUseOfAdjustmentTurrets = true;
force ace_scopes_overwriteZeroRange = true;
force ace_scopes_simplifiedZeroing = false;
ace_scopes_useLegacyUI = false;
force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force ace_scopes_zeroReferenceHumidity = 0;
force ace_scopes_zeroReferenceTemperature = 15;
// ACE Spectator
force ace_spectator_enableAI = false;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Switch Units
force ace_switchunits_enableSafeZone = true;
force ace_switchunits_enableSwitchUnits = false;
force ace_switchunits_safeZoneRadius = 100;
force ace_switchunits_switchToCivilian = false;
force ace_switchunits_switchToEast = false;
force ace_switchunits_switchToIndependent = false;
force ace_switchunits_switchToWest = false;
// ACE Tagging
ace_tagging_quickTag = 1;
// ACE Uncategorized
force ace_gforces_enabledFor = 1;
force ace_hitreactions_minDamageToTrigger = 0.1;
force ace_inventory_inventoryDisplaySize = 0;
force ace_laser_dispersionCount = 2;
force ace_microdagr_mapDataAvailable = 2;
ace_microdagr_waypointPrecision = 3;
force ace_optionsmenu_showNewsOnMainMenu = false;
force ace_overpressure_distanceCoefficient = 1;
// ACE User Interface
force ace_ui_allowSelectiveUI = true;
force ace_ui_ammoCount = false;
force ace_ui_ammoType = true;
force ace_ui_commandMenu = true;
force ace_ui_firingMode = true;
force ace_ui_groupBar = false;
force ace_ui_gunnerAmmoCount = true;
force ace_ui_gunnerAmmoType = true;
force ace_ui_gunnerFiringMode = true;
force ace_ui_gunnerLaunchableCount = true;
force ace_ui_gunnerLaunchableName = true;
force ace_ui_gunnerMagCount = true;
force ace_ui_gunnerWeaponLowerInfoBackground = true;
force ace_ui_gunnerWeaponName = true;
force ace_ui_gunnerWeaponNameBackground = true;
force ace_ui_gunnerZeroing = true;
force ace_ui_magCount = true;
force ace_ui_soldierVehicleWeaponInfo = true;
force ace_ui_staminaBar = true;
force ace_ui_stance = true;
force ace_ui_throwableCount = true;
force ace_ui_throwableName = true;
force ace_ui_vehicleAltitude = true;
force ace_ui_vehicleCompass = true;
force ace_ui_vehicleDamage = true;
force ace_ui_vehicleFuelBar = true;
force ace_ui_vehicleInfoBackground = true;
force ace_ui_vehicleName = true;
force ace_ui_vehicleNameBackground = true;
force ace_ui_vehicleRadar = true;
force ace_ui_vehicleSpeed = true;
force ace_ui_weaponLowerInfoBackground = true;
force ace_ui_weaponName = true;
force ace_ui_weaponNameBackground = true;
force ace_ui_zeroing = true;
// ACE Vehicle Lock
force ace_vehiclelock_defaultLockpickStrength = 10;
force ace_vehiclelock_lockVehicleInventory = false;
force ace_vehiclelock_vehicleStartingLockState = -1;
// ACE View Distance Limiter
force ace_viewdistance_enabled = false;
force ace_viewdistance_limitViewDistance = 10000;
ace_viewdistance_objectViewDistanceCoeff = 0;
ace_viewdistance_viewDistanceAirVehicle = 0;
ace_viewdistance_viewDistanceLandVehicle = 0;
ace_viewdistance_viewDistanceOnFoot = 0;
// ACE Weapons
force ace_common_persistentLaserEnabled = true;
force ace_laserpointer_enabled = true;
force ace_reload_displayText = true;
force ace_weaponselect_displayText = true;
// ACE Weather
force ace_weather_enabled = true;
force ace_weather_updateInterval = 60;
force ace_weather_windSimulation = true;
// ACE Wind Deflection
force ace_winddeflection_enabled = true;
force ace_winddeflection_simulationInterval = 0.05;
force ace_winddeflection_vehicleEnabled = true;
// ACE Zeus
force ace_zeus_autoAddObjects = true;
ace_zeus_canCreateZeus = -1;
force ace_zeus_radioOrdnance = false;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// ACEX Field Rations
acex_field_rations_enabled = false;
acex_field_rations_hudShowLevel = 0;
acex_field_rations_hudTransparency = -1;
acex_field_rations_hudType = 0;
acex_field_rations_timeWithoutFood = 2;
acex_field_rations_timeWithoutWater = 2;
// ACEX Fortify
acex_fortify_settingHint = 2;
// ACEX Headless
force acex_headless_delay = 15;
force acex_headless_enabled = true;
force acex_headless_endMission = 0;
force acex_headless_log = true;
// ACEX Sitting
force acex_sitting_enable = true;
// ACEX View Restriction
force acex_viewrestriction_mode = 1;
force acex_viewrestriction_modeSelectiveAir = 1;
force acex_viewrestriction_modeSelectiveFoot = 1;
force acex_viewrestriction_modeSelectiveLand = 1;
force acex_viewrestriction_modeSelectiveSea = 1;
acex_viewrestriction_preserveView = false;
// ACEX Volume
force acex_volume_enabled = true;
force acex_volume_fadeDelay = 1;
force acex_volume_lowerInVehicles = true;
force acex_volume_reduction = 5;
force acex_volume_remindIfLowered = false;
force acex_volume_showNotification = false;
// Achilles - Available Factions
Achilles_var_BLU_CTRG_F = true;
Achilles_var_BLU_F = true;
Achilles_var_BLU_G_F = true;
Achilles_var_BLU_GEN_F = true;
Achilles_var_BLU_T_F = true;
Achilles_var_CAF_AC = true;
Achilles_var_CAF_AR = true;
Achilles_var_CAF_TW = true;
Achilles_var_CANSOFCOM = true;
Achilles_var_CIV_F = true;
Achilles_var_CIV_IDAP_F = true;
Achilles_var_CUP_B_CDF = true;
Achilles_var_CUP_B_CZ = true;
Achilles_var_CUP_B_GB = true;
Achilles_var_CUP_B_GER = true;
Achilles_var_CUP_B_RNZN = true;
Achilles_var_CUP_B_US = true;
Achilles_var_CUP_B_US_Army = true;
Achilles_var_CUP_B_USMC = true;
Achilles_var_CUP_C_CHERNARUS = true;
Achilles_var_CUP_C_RU = true;
Achilles_var_CUP_C_SAHRANI = true;
Achilles_var_CUP_C_Special = true;
Achilles_var_CUP_C_TK = true;
Achilles_var_CUP_I_NAPA = true;
Achilles_var_CUP_I_PMC_ION = true;
Achilles_var_CUP_I_RACS = true;
Achilles_var_CUP_I_TK_GUE = true;
Achilles_var_CUP_I_UN = true;
Achilles_var_CUP_O_ChDKZ = true;
Achilles_var_CUP_O_RU = true;
Achilles_var_CUP_O_SLA = true;
Achilles_var_CUP_O_TK = true;
Achilles_var_CUP_O_TK_MILITIA = true;
Achilles_var_FIR_AWS_ENEMY_F = true;
Achilles_var_FIR_AWS_FRND_F = true;
Achilles_var_I_Chernarus = true;
Achilles_var_IND_C_F = true;
Achilles_var_IND_F = true;
Achilles_var_IND_G_F = true;
Achilles_var_Interactive_F = true;
Achilles_var_O_AICInsurgents = true;
Achilles_var_OPF_F = true;
Achilles_var_OPF_G_F = true;
Achilles_var_OPF_T_F = true;
Achilles_var_OPF_V_F = true;
Achilles_var_rhs_faction_insurgents = true;
Achilles_var_rhs_faction_msv = true;
Achilles_var_rhs_faction_rva = true;
Achilles_var_rhs_faction_socom = true;
Achilles_var_rhs_faction_tv = true;
Achilles_var_rhs_faction_usaf = true;
Achilles_var_rhs_faction_usarmy = true;
Achilles_var_rhs_faction_usarmy_d = true;
Achilles_var_rhs_faction_usarmy_wd = true;
Achilles_var_rhs_faction_usmc = true;
Achilles_var_rhs_faction_usmc_d = true;
Achilles_var_rhs_faction_usmc_wd = true;
Achilles_var_rhs_faction_usn = true;
Achilles_var_rhs_faction_vdv = true;
Achilles_var_rhs_faction_vdv_45 = true;
Achilles_var_rhs_faction_vmf = true;
Achilles_var_rhs_faction_vpvo = true;
Achilles_var_rhs_faction_vv = true;
Achilles_var_rhs_faction_vvs = true;
Achilles_var_rhs_faction_vvs_c = true;
Achilles_var_rhsgref_faction_cdf_air = true;
Achilles_var_rhsgref_faction_cdf_air_b = true;
Achilles_var_rhsgref_faction_cdf_ground = true;
Achilles_var_rhsgref_faction_cdf_ground_b = true;
Achilles_var_rhsgref_faction_cdf_ng = true;
Achilles_var_rhsgref_faction_cdf_ng_b = true;
Achilles_var_rhsgref_faction_chdkz = true;
Achilles_var_rhsgref_faction_chdkz_g = true;
Achilles_var_rhsgref_faction_hidf = true;
Achilles_var_rhsgref_faction_nationalist = true;
Achilles_var_rhsgref_faction_tla = true;
Achilles_var_rhsgref_faction_un = true;
Achilles_var_rhssaf_faction_airforce = true;
Achilles_var_rhssaf_faction_army = true;
Achilles_var_rhssaf_faction_un = true;
Achilles_var_skn_nbc_b = true;
Achilles_var_skn_nbc_i = true;
Achilles_var_skn_nbc_o = true;
Achilles_var_UK3CB_BAF_Faction = true;
Achilles_var_UK3CB_BAF_Faction_Airforce = true;
Achilles_var_UK3CB_BAF_Faction_Army_MTP = true;
Achilles_var_UK3CB_BAF_Faction_Navy_MTP = true;
Achilles_var_Virtual_F = true;
// Achilles - Available Modules
Achilles_var_Achilles_ACE_Heal_Module = true;
Achilles_var_Achilles_ACE_Injury_Module = true;
Achilles_var_Achilles_AddECM_Module = true;
Achilles_var_Achilles_Animation_Module = true;
Achilles_var_Achilles_Attach_To_Module = true;
Achilles_var_Achilles_Bind_Variable_Module = true;
Achilles_var_Achilles_Buildings_Destroy_Module = true;
Achilles_var_Achilles_Buildings_LockDoors_Module = true;
Achilles_var_Achilles_Buildings_ToggleLight_Module = true;
Achilles_var_Achilles_CAS_Module = true;
Achilles_var_Achilles_Change_Ability_Module = true;
Achilles_var_Achilles_Change_Altitude_Module = true;
Achilles_var_Achilles_Chatter_Module = true;
Achilles_var_Achilles_Create_Universal_Target_Module = true;
Achilles_var_Achilles_DevTools_FunctionViewer = true;
Achilles_var_Achilles_DevTools_ShowInAnimViewer = true;
Achilles_var_Achilles_DevTools_ShowInConfig = true;
Achilles_var_Achilles_Earthquake_Module = true;
Achilles_var_Achilles_Hide_Objects_Module = true;
Achilles_var_Achilles_IED_Module = true;
Achilles_var_Achilles_Make_Invincible_Module = true;
Achilles_var_Achilles_Module_Arsenal_AddFull = true;
Achilles_var_Achilles_Module_Arsenal_CopyToClipboard = true;
Achilles_var_Achilles_Module_Arsenal_CreateCustom = true;
Achilles_var_Achilles_Module_Arsenal_Paste = true;
Achilles_var_Achilles_Module_Arsenal_Remove = true;
Achilles_var_Achilles_Module_Change_Side_Relations = true;
Achilles_var_Achilles_Module_Equipment_Attach_Dettach_Effect = true;
Achilles_var_Achilles_Module_FireSupport_CASBomb = true;
Achilles_var_Achilles_Module_FireSupport_CASGun = true;
Achilles_var_Achilles_Module_FireSupport_CASGunMissile = true;
Achilles_var_Achilles_Module_FireSupport_CASMissile = true;
Achilles_var_Achilles_Module_Manage_Advanced_Compositions = true;
Achilles_var_Achilles_Module_Player_Set_Frequencies = true;
Achilles_var_Achilles_Module_Rotation = true;
Achilles_var_Achilles_Module_Spawn_Advanced_Composition = true;
Achilles_var_Achilles_Module_Spawn_Carrier = true;
Achilles_var_Achilles_Module_Spawn_Destroyer = true;
Achilles_var_Achilles_Module_Spawn_Effects = true;
Achilles_var_Achilles_Module_Spawn_Explosives = true;
Achilles_var_Achilles_Module_Spawn_Intel = true;
Achilles_var_Achilles_Module_Supply_Drop = true;
Achilles_var_Achilles_Module_Zeus_AssignZeus = true;
Achilles_var_Achilles_Module_Zeus_SwitchUnit = true;
Achilles_var_Achilles_Nuke_Module = true;
Achilles_var_Achilles_Set_Date_Module = true;
Achilles_var_Achilles_Set_Height_Module = true;
Achilles_var_Achilles_Set_Weather_Module = true;
Achilles_var_Achilles_Sit_On_Chair_Module = true;
Achilles_var_Achilles_SuicideBomber_Module = true;
Achilles_var_Achilles_Suppressive_Fire_Module = true;
Achilles_var_Achilles_Toggle_Simulation_Module = true;
Achilles_var_Achilles_Transfer_Ownership_Module = true;
Achilles_var_Ares_Artillery_Fire_Mission_Module = true;
Achilles_var_Ares_Module_Bahaviour_Garrison_Nearest = true;
Achilles_var_Ares_Module_Bahaviour_SurrenderUnit = true;
Achilles_var_Ares_Module_Bahaviour_UnGarrison = true;
Achilles_var_Ares_Module_Behaviour_Patrol = true;
Achilles_var_Ares_Module_Behaviour_Search_Nearby_And_Garrison = true;
Achilles_var_Ares_Module_Behaviour_Search_Nearby_Building = true;
Achilles_var_Ares_Module_Dev_Tools_Create_Mission_SQF = true;
Achilles_var_Ares_Module_Dev_Tools_Execute_Code = true;
Achilles_var_Ares_Module_Equipment_Flashlight_IR_ON_OFF = true;
Achilles_var_Ares_Module_Equipment_NVD_TACLIGHT_IR = true;
Achilles_var_Ares_Module_Equipment_Turret_Optics = true;
Achilles_var_Ares_Module_Player_Change_Player_Side = true;
Achilles_var_Ares_Module_Player_Create_Teleporter = true;
Achilles_var_Ares_Module_Player_Teleport = true;
Achilles_var_Ares_Module_Reinforcements_Create_Lz = true;
Achilles_var_Ares_Module_Reinforcements_Create_Rp = true;
Achilles_var_Ares_Module_Reinforcements_Spawn_Units = true;
Achilles_var_Ares_Module_Spawn_Submarine = true;
Achilles_var_Ares_Module_Spawn_Trawler = true;
Achilles_var_Ares_Module_Zeus_Add_Remove_Editable_Objects = true;
Achilles_var_Ares_Module_Zeus_Hint = true;
Achilles_var_Ares_Module_Zeus_Switch_Side = true;
Achilles_var_Ares_Module_Zeus_Visibility = true;
Achilles_var_ModulePunishment_F = true;
// Achilles - Curator Vision Modes
force achilles_curator_vision_blackhot = false;
force achilles_curator_vision_blackhotgreencold = false;
force achilles_curator_vision_blackhotredcold = false;
force achilles_curator_vision_greenhotcold = false;
force achilles_curator_vision_nvg = true;
force achilles_curator_vision_redgreen = false;
force achilles_curator_vision_redhot = false;
force achilles_curator_vision_whitehot = true;
force achilles_curator_vision_whitehotredcold = false;
// Achilles - Debug
force Achilles_Debug_Output_Enabled = false;
// Achilles - Module Defaults
Achilles_var_setRadioFrequenciesLR_Default = "50";
Achilles_var_setRadioFrequenciesSR_Default = "150";
// Achilles - User Interface
force Achilles_var_iconSelection = "Achilles_var_iconSelection_Ares";
force Achilles_var_moduleTreeCollapse = true;
force Achilles_var_moduleTreeDLC = true;
force Achilles_var_moduleTreeHelmet = false;
Achilles_var_moduleTreeSearchPatch = false;
// ADV - ACE CPR
force adv_aceCPR_addTime = 20;
force adv_aceCPR_AED_stationType = """Land_Defibrillator_F""";
force adv_aceCPR_chance_0 = 5;
force adv_aceCPR_chance_1 = 15;
force adv_aceCPR_chance_2 = 40;
force adv_aceCPR_chance_aed = 85;
force adv_aceCPR_enable = true;
force adv_aceCPR_maxTime = 1200;
force adv_aceCPR_useLocation_AED = 0;
// CBA UI
cba_ui_StorePasswords = 1;
// CUP
CUP_Vehicles_PreventBarrelClip = true;
// KAT - ACE Airway
force kat_aceAirway_checkbox_puking_sound = true;
force kat_aceAirway_deathTimer = 300;
force kat_aceAirway_enable = true;
force kat_aceAirway_probability_obstruction = 35.5021;
force kat_aceAirway_probability_occluded = 61.4972;
force kat_aceAirway_string_exit = "";
// KAT - ACE Breathing
force kat_aceBreathing_death_timer_enable = true;
force kat_aceBreathing_enable = true;
force kat_aceBreathing_pneumothorax = 100;
force kat_aceBreathing_spo2_big_value = 38.473;
force kat_aceBreathing_spo2_small_value = 12.4777;
// KAT - ACE Circulation
kat_aceCirculation_bloodgroup = "B";
force kat_aceCirculation_enable = true;
// KAT - ACE Misc
force kat_aceMisc_enable = true;
// MCC Classes
MCC_convoyHVT = "[[""None"",""0""],[""B.Officer"",""B_officer_F""],[""B. Pilot"",""B_Helipilot_F""],[""O. Officer"",""O_officer_F""],[""O. Pilot"",""O_helipilot_F""],[""I.Commander"",""I_officer_F""],[""Citizen"",""C_man_polo_1_F""],[""C.Pilot"",""C_man_pilot_F""],[""Orestes"",""C_Orestes""],[""Nikos"",""C_Nikos""],[""Hunter"",""C_man_hunter_1_F""],[""Kerry"",""I_G_Story_Protagonist_F""]]";
MCC_convoyHVTcar = "[[""Default"",""""],[""Hunter"",""B_Hunter_F""],[""MRAP"",""I_MRAP_03_F""],[""Quadbike"",""B_Quadbike_F""],[""Ifrit"",""O_Ifrit_F""],[""Offroad"",""C_Offroad_01_F""],[""SUV"",""C_SUV_01_F""],[""Hatchback"",""C_Hatchback_01_F""]]";
MCC_ied_hidden = "[[""Dirt Small"",""IEDLandSmall_Remote_Ammo""],[""Dirt Big"",""IEDLandBig_Remote_Ammo""],[""Urban Small"",""IEDUrbanSmall_Remote_Ammo""],[""Urban Big"",""IEDUrbanBig_Remote_Ammo""]]";
MCC_ied_medium = "[[""Wheel Cart"",""Land_WheelCart_F""],[""Metal Barrel"",""Land_MetalBarrel_F""],[""Plastic Barrel"",""Land_BarrelSand_F""],[""Pipes"",""Land_Pipes_small_F""],[""Wooden Crates"",""Land_CratesShabby_F""],[""Wooden Box"",""Land_WoodenBox_F""],[""Cinder Blocks"",""Land_Ytong_F""],[""Sacks Heap"",""Land_Sacks_heap_F""], [""Water Barrel"",""Land_WaterBarrel_F""],[""Water Tank"",""Land_WaterTank_F""]]";
MCC_ied_small = "[[""Plastic Crates"",""Land_CratesPlastic_F""],[""Plastic Canister"",""Land_CanisterPlastic_F""],[""Sack"",""Land_Sack_F""],[""Road Cone"",""RoadCone""],[""Tyre"",""Land_Tyre_F""],[""Radio"",""Land_SurvivalRadio_F""],[""Suitcase"",""Land_Suitcase_F""],[""Grinder"",""Land_Grinder_F""],[""MultiMeter"",""Land_MultiMeter_F""],[""Plastic Bottle"",""Land_BottlePlastic_V1_F""],[""Fuel Canister"",""Land_CanisterFuel_F""],[""FM Radio"",""Land_FMradio_F""],[""Camera"",""Land_HandyCam_F""],[""Laptop"",""Land_Laptop_F""],[""Mobile Phone"",""Land_MobilePhone_old_F""],[""Smart Phone"",""Land_MobilePhone_smart_F""],[""Longrange Radio"",""Land_PortableLongRangeRadio_F""],[""Satellite Phone"",""Land_SatellitePhone_F""],[""Money"",""Land_Money_F""]]";
MCC_ied_wrecks = "[[""MI-48"",""Land_UWreck_Heli_Attack_02_F""],[""BMP2"",""Land_Wreck_BMP2_F""],[""Car"",""Land_Wreck_Car_F""],[""Car2"",""Land_Wreck_Car2_F""],[""Car Dismantled"",""Land_Wreck_CarDismantled_F""],[""Blackfoot"",""Land_Wreck_Heli_Attack_01_F""],[""HMMW"",""Land_Wreck_HMMWV_F""],[""Hunter"",""Land_Wreck_Hunter_F""],[""Offroad2"",""Land_Wreck_Offroad2_F""],[""Skoda"",""Land_Wreck_Skodovka_F""],[""Slammer"",""Land_Wreck_Slammer_F""],[""T72"",""Land_Wreck_T72_hull_F""],[""Truck"",""Land_Wreck_Truck_dropside_F""],[""Truck2"",""Land_Wreck_Truck_F""],[""UAZ"",""Land_Wreck_UAZ_F""],[""Van"",""Land_Wreck_Van_F""],[""Car Wreck"",""Land_Wreck_Car3_F""],[""BRDM Wreck"",""Land_Wreck_BRDM2_F""],[""Offroad Wreck"",""Land_Wreck_Offroad_F""],[""Truck Wreck"",""Land_Wreck_Truck_FWreck""]]";
// MCC Commander Console
MCC_allowConsole = true;
MCC_allowRTS = true;
MCC_ConsoleACTime = 300;
MCC_ConsoleCanCommandAI = true;
MCC_ConsoleLiveFeedHelmets = "[""H_HelmetB"",""H_HelmetB_paint"",""H_HelmetB_light"",""H_HelmetO_ocamo"",""H_HelmetLeaderO_ocamo"",""H_HelmetSpecO_ocamo"",""H_HelmetSpecO_blk""]";
MCC_ConsoleLiveFeedHelmetsOnly = false;
MCC_ConsoleOnlyShowUnitsWithGPS = true;
MCC_ConsolePlayersCanSeeWPonMap = true;
MCC_defaultCASEnabled = true;
MCC_defaultSupplyDropsEnabled = true;
// MCC GAIA
GAIA_CACHE_STAGE_1 = 3000;
MCC_AI_AimIndex = 5;
MCC_AI_CommandIndex = 5;
MCC_AI_Skill_Index = 5;
MCC_AI_SpotIndex = 5;
MCC_GAIA_AMBIANT = false;
MCC_GAIA_AMBIANT_CHANCE = 50;
MCC_GAIA_ATTACKS_FOR_NONGAIA = false;
// MCC General
MCC_allowlogistics = true;
MCC_allowsqlPDA = true;
MCC_armedCivilansWeapons = "[""hgun_P07_F"",""hgun_Rook40_F"",""hgun_ACPC2_F"",""hgun_Pistol_heavy_01_F"",""hgun_Pistol_heavy_02_F"",""SMG_01_F"",""SMG_02_F"",""hgun_PDW2000_F""]";
MCC_artilleryComputerIndex = true;
MCC_artillerySpreadArray = "[[""On-target"",0], [""Precise"",100], [""Tight"",200], [""Wide"",400]]";
MCC_CuratorEditDisabled = false;
MCC_MessagesIndex = true;
MCC_syncOn = true;
MCC_t2tIndex = 1;
MCC_timeMultiplier_settings = 1;
// MCC Mechanics
MCC_allow3DSpotting = true;
MCC_arcadeTanks = false;
MCC_breacingAmmo = "[""prpl_8Rnd_12Gauge_Slug"",""prpl_6Rnd_12Gauge_Slug"",""rhsusf_8Rnd_Slug"",""rhsusf_5Rnd_Slug""]";
MCC_cover = false;
MCC_coverUI = false;
MCC_coverVault = false;
MCC_disableFatigue = true;
MCC_ingameUI = true;
MCC_interaction = true;
MCC_nonLeathalAmmo = "[""prpl_8Rnd_12Gauge_Slug"",""prpl_6Rnd_12Gauge_Slug"",""rhsusf_8Rnd_Slug"",""rhsusf_5Rnd_Slug""]";
MCC_quickWeaponChange = false;
MCC_surviveModAllowSearch_index = 0;
MCC_surviveModPlayerGear = false;
MCC_surviveModPlayerPos = false;
// MCC Mission Wizard
MCC_MWAA = "[""B_APC_Tracked_01_AA_F"",""O_APC_Tracked_02_AA_F"",""I_APC_Wheeled_03_cannon_F""]";
MCC_MWAir = "[""O_Heli_Attack_02_F"",""O_Heli_Attack_02_black_F"",""O_UAV_02_F"",""O_UAV_02_CAS_F"",""B_Heli_Attack_01_F"",""I_Plane_Fighter_03_CAS_F"",""I_Plane_Fighter_03_AA_F""]";
MCC_MWArtillery = "[""B_MBT_01_arty_F"",""B_MBT_01_mlrs_F"",""O_MBT_02_arty_F"",""O_Mortar_01_F"",""I_Mortar_01_F""]";
MCC_MWcache = "[""Box_East_AmmoVeh_F"",""Land_Pallet_MilBoxes_F""]";
MCC_MWFuelTanks = "[""Land_dp_smallTank_F"",""Land_ReservoirTank_V1_F"",""Land_dp_bigTank_F""]";
MCC_MWHVT = "[""B_officer_F"",""O_officer_F"",""I_officer_F"",""C_Nikos""]";
MCC_MWIED = "[""IEDLandSmall_Remote_Ammo"",""IEDLandBig_Remote_Ammo"",""IEDUrbanSmall_Remote_Ammo"",""IEDUrbanBig_Remote_Ammo""]";
MCC_MWIntelObjects = "[""Land_File2_F"",""Land_FilePhotos_F"",""Land_Laptop_unfolded_F"",""Land_SatellitePhone_F"",""Land_Suitcase_F""]";
MCC_MWradar = "[""Land_Radar_Small_F"",""B_Radar_System_01_F"",""O_Radar_System_02_F""]";
MCC_MWRadio = "[""Land_TTowerBig_2_F""]";
MCC_MWSITES = "[[""Guerrilla"",""Camps"",""CampA""],[""Guerrilla"",""Camps"",""CampB""],[""Guerrilla"",""Camps"",""CampC""],[""Guerrilla"",""Camps"",""CampD""],[""Guerrilla"",""Camps"",""CampE""],[""Guerrilla"",""Camps"",""CampF""],[""MCC_comps"",""civilians"",""slums""],[""MCC_comps"",""Guerrilla"",""campSite""]]";
MCC_MWSITESmilitary = "[[""Military"",""Outposts"",""OutpostA""],[""Military"",""Outposts"",""OutpostB""],[""Military"",""Outposts"",""OutpostC""],[""Military"",""Outposts"",""OutpostD""],[""Military"",""Outposts"",""OutpostE""],[""Military"",""Outposts"",""OutpostF""]]";
MCC_MWTanks = "[""B_MBT_01_cannon_F"",""O_MBT_02_cannon_F""]";
// MCC Radio
MCC_VonRadio = false;
MCC_vonRadioDistanceCommander = 12000;
MCC_vonRadioDistanceGlobal = 2000;
MCC_vonRadioDistanceGroup = 30;
MCC_vonRadioDistanceSide = 5000;
MCC_vonRadioKickIdle = false;
// MCC Respawn
MCC_deletePlayersBody = false;
MCC_openRespawnMenu = true;
MCC_respawnCinematic = true;
MCC_respawnOnGroupLeader = false;
MCC_saveGearIndex = false;
// MCC Role Selection
CP_defaultGroups = "[""Alpha"",""Bravo"",""Charlie"",""Delta""]";
CP_expNotifications = true;
CP_XPperLevel = 4000;
// MCC User Interface
MCC_groupMarkers = false;
MCC_hitRadar = 0;
MCC_indevidualMarkers = false;
MCC_nameTags = false;
MCC_NameTags_direct = false;
MCC_Settings_compassEnabled = 2;
MCC_Settings_forceCamera = 3;
MCC_Settings_grassDetail = 10;
MCC_Settings_ViewDistance = 5000;
MCC_showActionKey = true;
MCC_suppressionOn = false;
MCC_UIModuleTickets = false;