This is another project that I am doing to learn Rust. I have always wanted to do some graphics programming so why not kill two birds with one stone. I was following this tutorial -> Rust and OpenGL from scratch
- Rust
- gl-rs
- SDL2
Currently all this code is doing is rendering the classic OpenGL triangle. I might continue this project in a different framework such as Gluim as using gl-rs is kind of ignoring rules of Rust there is a lot of unsafe code blocks because you are making straight OpenGL calls