keijiro / 4dviewstest Goto Github PK
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4DViews volumetric video + Unity
On opening the project I get the following errors
Assets\Fdvfx\Runtime\VolumeRenderer.cs(39,9): error CS0246: The type or namespace name 'DataSource4DS' could not be found (are you missing a using directive or an assembly reference?)
Assets\Fdvfx\Runtime\VolumeRenderer.cs(6,7): error CS0246: The type or namespace name 'unity4dv' could not be found (are you missing a using directive or an assembly reference?)
2019.3.0f6
Excellent sample - thanks for sharing.
One quick question about the implementation:
I compared my footage from the "Volume Renderer" to the 4DViews plugin player. It appears to be flipped on the x-axis? 4DViews seems to add an empty parent GameObject with x set to -1. I tried doing that with the Volume Renderer, but it didn't work.
Any idea how to fix this?
Unity 2019.3.13f1 (HDRP)
4DViews Plugin 3.2.0
Hey,
I am getting this error when trying to open the project....
Assets\Fdvfx\Runtime\VolumeRenderer.cs(229,37): error CS7036: There is no argument given that corresponds to the required formal parameter 'nbVertices' of 'Bridge4DS.UpdateModel(int, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, int, ref int, ref int, bool, Vector3, int)'
What is the version of the 4dviews plugin?
Hi I'm getting this error in 2021.2.14f1
Assets\Fdvfx\Runtime\VolumeRenderer.cs(229,37): error CS7036: There is no argument given that corresponds to the required formal parameter 'nbVertices' of 'Bridge4DS.UpdateModel(int, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, IntPtr, int, ref int, ref int, bool, Vector3, int)'
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