This is an project for the Auckland University of Technology (AUT) for paper COMP602 (Software Development Practice).
Invasion Extermination is a fun 3rd person shooter Unity game where player fights against the alien invasion.
These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.
In terms of running the project on Unity development environment, it is required to download Unity Hub and Unity please refer to the section Built With to know what version.
To run the game for Sprint 1:
1. Download the project files
2. Once downloaded, navigate to folder "SPRINT 1 APPLICATION"
3. Within the folder there is a Invasion_Extermination.exe that can be run to start the built game
To run the game for Sprint 2:
1. Go to the Release tab
1. Download the project files for Sprint 2 Release
2. Once downloaded, navigate to folder "SPRINT 2 APPLICATION"
3. Within the folder there is a README.txt for in-game control information
4. Within the same folder, Invasion_Extermination.exe that can be run to start the built game
1. In order to run the unit tests, open up the Unity project via Unity Hub with the Unity Version 2019.3.7f1.
2. Once opened, proceed to "Window" > "General" > "Test Runner"
3. Proceed to run PlayMode or EditMode depending on if they are PlayMode or EditMode tests.
Note: Tests run as normal tests NUnit Test Runner with the [Test] and with the [UnityTest] tests allows test to skip frame.
TDD (Test Driven Development) procedure was followed to create a unit test for each user story (Has a git hub tag for end and start of user story) before starting the coding. The unit tests test the functionality of each user story and make sure that they work.
Unit tests in Unity are executed using Unity Testing Framework which uses a integration of the NUnit Library.
- Unity Version 2019.3.7f1 - main development environment platform
- Unity Hub 2.3.1 - management and initiation of Unity platform
- Visual Studios 2019 - Used to code script and solve merge conflicts
- Unity Testing Framework 1.1.14 - used to create unit tests
For the versions available for each user story completed, see the tags on this repository.
- Dan Yoo - Initial work - GoodSSenDev
- Yuki Liyanege - Initial work - Shiroyuki-Liyanage
- Howard Mao - Initial work - HowardMao
- Kelly Luo - Initial work - kelly-luo
See also the list of contributors who participated in this project.
- This README.md file was sourced from https://gist.github.com/PurpleBooth/109311bb0361f32d87a2