VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. This is a port to Haxe with JavaScript target only.
Original C++ project: https://github.com/vcmi/vcmi
Currently porting is in progress and the project works just as a map viewer for a hardcoded map (Vial of Life.h3m).
For this time you can see map rendering (see how it looks)
Haxe 4
You will need some binary files that come with original game and put them to bin folder:
- bin/h3bin/H3sprite.lod (graphics)
- bin/maps/Vial of Life.h3m (hardcoded map)
haxe build.hxml
Start a webserver from bin folder and open the page.
E.g. you can use nekotools from project root folder:
nekotools server -p 7777 -d ./bin
then open localhost:7777 in a browser