The Assignment for Psychic-Game
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You're going to make a game just like the one in the video. Essentially, the app randomly picks a letter, and the user has to guess which letter the app chose. Put the following text on your page:
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Guess what letter I'm thinking of
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Wins: (# of times the user has guessed the letter correctly)
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Losses: (# of times the user has failed to guess the letter correctly after exhausting all guesses)
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Guesses Left: (# of guesses left. This will update)
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Your Guesses So Far: (the specific letters that the user typed. Display these until the user either wins or loses.)
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When the player wins, increase the Wins counter and start the game over again (without refreshing the page).
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When the player loses, increase the Losses counter and restart the game without a page refresh (just like when the user wins).