Comments (1)
Oh I didn't notice the binary nature of this bufferView -> buffer now. Closing. The bufferView does not have the componentType specified
from gltf.
Related Issues (20)
- typo in pbr.frag
- Re-using materials on meshes with different attributes HOT 3
- Accessor zero-initialization: Allow default-initialization? HOT 2
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- Z values stored in many normals textures are incorrect HOT 13
- GRIFFEL_bim_data.schema.json is an invalid json schema HOT 1
- Clarification regarding `image` entries HOT 1
- Description of morph targets in mesh.primitive.schema.json is misleading
- Ad some video file capability HOT 3
- Typo in Smith joint shadowing-masking function HOT 2
- Wrong pseudocode in BRDF reference implementation HOT 2
- Question about Accessor's Min-Max bounds with normalized data. HOT 1
- Undefined behaviour in KHR_materials_volume HOT 10
- 3.7.3.3 how many non-zero weights per vertex HOT 1
- 3.7.2.1 COLOR_0 is special? HOT 1
- KHR_materials_clearcoat Fresnel should not influence material emission HOT 4
- Request for MANYFOLD vendor prefix HOT 1
- Visibility function glyph not rendered in PDF HOT 3
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from gltf.