Comments (1)
This repo is seeing a lot of activity lately and the CMake is really starting to become problematic...
from vulkan-extensionlayer.
Related Issues (20)
- shader_object_full_draw_state_struct_members.inl: error: use of undeclared identifier 'assert' HOT 5
- v1.3.248 fails to build with libc++
- Manual cloning of `shaderc` needed when building for Android on Windows ?
- decompression: DecompressionTest.DecompressMemory crashes on Android HOT 12
- shader object emulation layer documentation - remove/update Android information HOT 1
- [question] It's possible will have support extension layer for VK_EXT_robustness2? HOT 1
- Race condition in shader object layer? HOT 3
- Test failure on AMD 6800 machines HOT 1
- Potential use of pipeline with different shaders than requested
- ShaderObject: `VK_NULL_HANDLE` used instead of correct pipeline
- Bad behaviour of captured `vkEnumerateDeviceExtensionProperties` HOT 3
- shaderObject: possible alignment issues
- Adding support for VK_EXT_dynamic_rendering_unused_attachements in shader objects layer
- Test Failure on a Nvidia 2070 with 32 bit build on Windows 10 with 531.79 driver
- Remove ndk-build HOT 1
- layers incorrectly rewrite extensions list HOT 5
- When using sync2 layer, VK_KHR_synchronization2 extension is reported twice
- Decompression Layer Testing fails on Pixel 7 and Galaxy S23 HOT 11
- [Shader Object] Incorrect structure type reported in pNext chain of device create info HOT 2
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