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arcdps-killproof.me-plugin's Issues

Auto update option on/off

Arcdps and the other addons to arc have this. Suprised this one doesnt have that option. Quite annoying when the update notifier keeps bugging me. Great addon but please add an option for turning it on/off. Would be really helpful. Stopped using kpme addon ftm. Unless Im really stupid and missed this option I apologise. Otherwise I hope this function could be added thanks!

Error looking up killproof records

When I launch the extension window with release v2.11.0 I get one line of:
URL: https://killproof.me/api/kp/<account>?lang=en -- Status:0 -- Response: -- ErrorMessage: schannel: AcquireCredentialsHandle failed: SEC_E_INTERNAL_ERROR (0x80090304) -- Reason: -- StatusLine: per player in the group/squad, where I've replaced the various user accounts with <account> in that string. This is consistent, not intermittent.

Reverting to v2.10.0 works as normal, so this appears to be a new bug or regression. It is also possibly specific to Linux, as it does not appear to have been reported before. I am happy to test builds, but am not able to fiddle with it myself as I lack familiarity with the relevant build tools, and suspect they would not work well in Linux.

There appear to have been some whitespace changes between releases, complicating visual inspection of differences; as the developer you are probably familiar with anything key that may have changed between releases.

Additional KP from new strike - Old Lions' Court

Hi! Wanted to make request to add Old Lion's Court strike killproof, the "Assault Knights' Coffer", to the list of displayed strike kps. There will be also Challenge Mote coming soon on 29th of November. Would be great to have both of them available on the list!

add md5sum on release

Hey there, I wrote a script to update my arcdps and addons. I would like to include your plugin. Adding a latest tag for a steady download url (without any version number) and a file with the md5sum would help me alot to check if updates are necessary.

Settings reset when any key missing

As soon as any line in the settings file is deleted, all following settings will get reset.

Fix it by adding custom override for from_json and to_json

Subgroup as a sortable column

Would be great if we had a subgroup column that we could sort by. Most pugs put accepted players into subs 2 and 3, so you identify new joiners more easily.

Cache

Whenever I join a big group let's say Dragonstorm, it loads all the characters, that doesn't clear itself after I leave the squad meaning When I join a new party e.g. for fractals, I cannot use the addon because I still only see the names of the bigger group. Clicking 'Clear chache' doesn't help either. I'm also using unoficial extras.

Add setting to disable new update notification

I play GW2 on Linux using lutris. I use arcdps and several other plugins without issues, but the killproof plugin v2.6.0 doesn't work, it just shows an error in the arcdps log on startup.
Note that up to this point I did not have the VC++ 2015-2019 libraries installed. After installing the libraries via wintricks, the startup error doesn't appear anymore, but as soon as I open the killproof window the whole game crashes.

I understand that this is not a supported case and I'm not asking for a fix to this problem, I downgraded to v2.5.2 and it works fine.

However, now every time I start the game I get a message telling me a new version is available. I'd like to be able to disable this notification (and please backport this to v2.5).

TODO

TODO list was merged with my other projects and is not available publicly anymore. If you want to know whats on it, ask me on discord: https://discord.gg/dCDEPXx

This is just a list of all things to add/change/fix. Here only for tracking purposes.

TODO

  • add a window to see current weekly clears of players from killproof.me (if the data is available) (refresh player beforehand, not in the api yet)
  • add a window to see done CMs of players from killproof.me (if the data is available)
  • highlight the row the mouse currently hovers over to make it easy to read all columns associated with that row. (currently not easily possible)
  • for UFE and other numbers higher than 999 perhaps switch something like 12.6K it will look less cluttered when in groups with multiple large amounts of KPs
  • make text to icons on the top buttons
  • make the window height based on "max displayed names". grow as needed and only show scrollbar when higher.
  • automatic resize name column
  • colour your names with profession colours
  • add profession icons
  • add commander icon back in
  • set focus on inputtext (ImGui::SetKeyboardFocusHere(0))

Implemented

v2.6.0

  • show killproof.me id in the table

v2.5.0

  • copy own ID with Killproof.me: as prefix
  • add option to show who is current commander
  • change self tracking from ID to agent flag
  • add up coffers to the kp

v2.4.0

  • add option to fill from bottom (bottom stays when height changes)
  • only load icons when they are needed (lazy loading)(use smart pointer)
  • add autoupdate
  • add option to hide header
  • show linked accounts separate
  • make window position locked to other window

v2.3.0

  • user not added when already left instance
  • add popup when on new release
  • when player added automatically, don't try to search for charactername
  • add option to hide buttons
  • move settings back into rightclick menu
  • only load players, when the arcdps window is visible
  • use ImGui Table TreeView to show linked accounts

<= v2.2.0

  • add settings dropdown, if username, charactername or both are shown username and charactername have different columns in the table.
  • Add Button to disable close on ESC (additional to the arcdps one)
  • fix small X in settings menu
  • click on charactername opens the kp.me name in the browser (only with new UI)
    function to do that: std::system() or ShellExecute()
  • get rid of LoadLibraryA and use the arcdps HANDLE from get_init_addr
  • don't open browser when user has no account
  • make e3 (char*) to const char*
  • Use custom user agent for network traffic
  • Add error message, if something went wrong
  • Add reload button, that clears the cache and reloads all kp.me data
  • Reload after some time automatically if the response was bad Reload attempt after 1 minute
  • Do NOT load data, when more than 10 people are in the squad
  • Add a button to add users manually
  • The clear cache button could break, when network thread is not finished before the Player object is deleted somhow that is not the case ๐Ÿ˜•
  • Align numbers in the row
  • Do not run code for columns, if they are hidden
  • add button to copy your own kp.me ID to clipboard
  • use icons in headers
  • add a way to remove players that were added manually
  • make it possible to input playernames and kp.me IDs in the add field.
  • add easy way to change/add languages aka. localization
    • Sometimes the wrong ID is selected as own id. Happens when a player is already in your group and map.
  • Users are added twice, manually and when joining the map
  • Headers are not aligned
  • fix reordering

Different instances

Could you add a toggle or something to make it also look at killproofs when in different instances?

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