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godostra's Introduction

godostra

2D RTS Game

godostra's People

Contributors

alketii avatar bojidar-bg avatar est31 avatar

Stargazers

Kirill avatar  avatar  avatar  avatar Ben Sparks avatar Анархид avatar  avatar  avatar Hugo Locurcio avatar

Watchers

Hugo Locurcio avatar James Cloos avatar Erik Castillo avatar Manson Mamaril avatar Анархид avatar Rémi Verschelde avatar James Sherratt avatar Paul avatar  avatar Johannes Danneker avatar Obani Gemini avatar  avatar

Forkers

risooonho

godostra's Issues

Obstacle and Nearest free cell

When an unit is on or walking on a cell, that cell should be marked 1 (not walkable for others) in the map.

Since the filled cells will change constantly while units are walking, it looks like they have to do a pathFinder after each step. But if the destination is already 1, it should try to do a "spiral" search from the destination cell to find the nearestFreeCell.

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