Comments (7)
@cjhorton well some minutes ago there were a conflict in the main.xml so we need to solve that, do you check with an actual Godot build? in the facebook page there are several users posting nice builds :)
@bojidar-bg I think we should to manage the main menu .xml with instantiate scenes for the different menus (to avoid more conflicts in the menu), can you please check this issue? I'm in the middle of a travel
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@cjhorton make note that we develop on dev version.
@erik90mx Good idea. BTW, you fixed all of the merge errors, right?
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@bojidar-bg for the main.xml file, yes, but there is an error with the global script, can you check it?
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@erik90mx What is the error message? (I have committed some half-baked changes...)
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I save this screenshot of the error: http://s23.postimg.org/6fp8ksdjv/screenshot_370.png
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@bojidar-bg Updated and works now after the edit in the screenshot.
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@cjhorton nice to hear that :) and thank you very much for the notification.
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Related Issues (20)
- What kind of game Ringed should it be ? HOT 1
- Melee weapon and defence HOT 12
- Goliat enemy / spawner HOT 2
- Better enemy logic HOT 2
- Better GUI in Fullscreen mode HOT 6
- Make health and stamina regenerate smoothly HOT 4
- Make running slightly slower but give players more stamina HOT 1
- Show level titles in the menu instead of filenames HOT 17
- Kobuge Identity HOT 40
- Add gun recoil HOT 2
- Add shell casings particles when a bullet is shot HOT 4
- Design the main character HOT 53
- fps changes from 50 to 6 in unknown reason HOT 40
- Add an option to disable some effects HOT 10
- Another out of topic... HOT 5
- Window height not saved HOT 1
- License not done HOT 4
- Link to play online HOT 2
- Full screen mode broken in OSX el capitan (green screen) HOT 2
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