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byteluaobfuscator's Issues

Error

I know this is a memory issue just wanted to bring it up!
lua: ...rs\14794\Downloads\ByteLuaObfuscator-main\module.lua:175: not enough memory

Removal of table.concat

Please remove it so the obfuscator can be more secure and probably have a custom bytecocde also anti beautify and anti tamper thats all thx

Hello!

Hi!
I'm glade you're back to working on this project.
Quick question here, legit manly what's the protection here?
How good would this be against actual people trying to decompile it / dumping consts.
It seems pretty well secured but I was wondering how something like BlueSecure (other obfuscator) would pair against BLO (ByteLuaObfuscator)

BlueSecure: https://github.com/KuriWasTaken/blueSecure

error while obfuscating luau

for some scripts that i obfuscate i get this strange and cryptic error
i need this fixed because im trying bypass roblox's moderation

image

CLI

Can you make this CLI
lua cli.lua --setting true/false --settings2 true/false
So i can make this interreact with my python-script

Hello! (Read Me!)

Hello, do you have plans on making the obfuscation any better or allowing larger file sizes I have people wanting to obfuscate 2mb files but its crashing my bot.

こんにちは、難読化を改善するか、より大きなファイル サイズを許可する計画はありますか? 2 MB のファイルを難読化したい人がいますが、ボットがクラッシュします。

hi

You need to hide your decoding function, it's easily visible.
At the top of the file is
local function p(self, q) local r = j(self, #q) local s = {} local t = string.byte; local n = string.char; for d = 1, #q do s[d] = n(i[t(q, d)][t(r, d)]) end; -- add print(table.concat(s)) to get base64 return table.concat(s) end;
Which is of course your decoding function to return the base64 of the bytecode. It can be ran through a base64 decoder and get the bytecode.

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