Comments (1)
Fixed in r11296
from knights_province.
Related Issues (20)
- Display house layout in the house build description HOT 1
- Multiselection of army groups, can it make sense?
- States.PlayerGetObjectives HOT 1
- Campaign map looks different between CampaignBuilder and the game
- The game should reload campaigns on entering the campaigns menu
- Filtering for object/terrain palettes in MapEd
- Allow to take a full map screenshot
- In-game tags can use records to make them type-independent (e.g. from strings) HOT 1
- Warriors will try to run around the fence to attack the enemy
- Switching soundcard could crash the game HOT 1
- It seems to be impossible to repaint water along edegs HOT 2
- Typo in Rus localization HOT 1
- Trees can not be chopped on the map edge HOT 1
- Create automated tests for KT
- Reading settings files should be wrapped in try/catch HOT 1
- Saving a mission under a new name in MapEd should carry over mission assets
- Allocate more width for player names HOT 1
- Builders should try to exit prepared house building site towards more walkable areas HOT 3
- When loading a map into MapEd with missing mods, the message should be modified
- Game SFX sometimes can break the sounds in the system
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from knights_province.