Project based on Dungeon Crawl
in Hands-on Rust Book by Herbert Wolverson
For more info, please refer to this website and the book.
A special thanks to the author 'MedicineStorm' from opengameart.org
Controls:
- arrows to move
- G: grab item (potion, map)
- U: use a weapon
- 1-9: numbers to use objects
I made some changes:
- no more random level selection:
- level 1:
Forest
withCellular Automata
- level 2:
Dungeon
withRooms
- level 3:
Ice
withDrunkards Walk
- level 1:
- new monster type at level 3
- improved HUD
- weapons in
template.ron
are defined asWeapon
instead ofItem
- use
U
to grab and use a weapon instead of grabbing it as an item withG