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felger avatar ferram4 avatar gordon-dry avatar hebarusan avatar khr15714n avatar nathankell avatar nomrbond avatar pap1723 avatar rcrockford avatar

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proceduralfairings-foreverything's Issues

DXT5 instead of DXT3

DXT5 instead of DXT3 (I did it with "paint.net")

[LOG 13:27:54.382] Load(Texture): ProceduralFairings-ForEverything/Assets/Angara
[ERR 13:27:54.382] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.382] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\Angara.dds'
[LOG 13:27:54.389] Load(Texture): ProceduralFairings-ForEverything/Assets/BlackArrow
[ERR 13:27:54.389] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.389] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\BlackArrow.dds'
[LOG 13:27:54.390] Load(Texture): ProceduralFairings-ForEverything/Assets/BlackArrow_NRM
[ERR 13:27:54.391] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.391] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\BlackArrow_NRM.dds'
[LOG 13:27:54.416] Load(Texture): ProceduralFairings-ForEverything/Assets/Soyuz
[ERR 13:27:54.416] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.416] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\Soyuz.dds'
[LOG 13:27:54.423] Load(Texture): ProceduralFairings-ForEverything/Assets/Tsyklon
[ERR 13:27:54.423] DDS: DXT3(512x512, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.423] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\Tsyklon.dds'
[LOG 13:27:54.426] Load(Texture): ProceduralFairings-ForEverything/Assets/Logos/Angara_ISS
[ERR 13:27:54.426] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.426] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\Logos\Angara_ISS.dds'
[LOG 13:27:54.428] Load(Texture): ProceduralFairings-ForEverything/Assets/Logos/Angara_Roscosmos
[ERR 13:27:54.428] DDS: DXT3(1024x1024, MipMap=False) - DXT3 format is NOT supported. Use DXT5

[WRN 13:27:54.428] Texture load error in 'E:\Games\Kerbal Space Program\GameData\ProceduralFairings-ForEverything\Assets\Logos\Angara_Roscosmos.dds'

Movement glitching

Was having issues with moving the rocket in the VAB where the rocket gets stuck, sometimes duplicates and sometimes even crashes KSP. This is while using RO, RSS, RP-1. After testing I found it so far only occurs when having a payload fairing attached to the LV. When the fairings are used as engine shrouds however, I have not had the same issue, so only seems to be payload fairing.

I made a video to help show some of what I have experienced. It gets worse the more complex you make the rocket.

https://youtu.be/857Cod4Wz9w

Made another video with a ship that has more pieces because the glitching becomes way more pronounced.

https://youtu.be/ScgYJX_LoJQ

Also seeing this error pop up in KSP.log when the glitch occurs.
[LOG 15:12:05.303] [FAR v0.16.0.1]: Overall bounds error in Payload Fairing - Ogive Recolor [Procedural] 0 meshes

Naming parts

Felger. I'm back and doing some work with RO. One thing I'm working on is renaming parts so that things are more appropriately grouped together. Much as you have done here. Would it be possible to corroborate and make it so that your renaming is NOT done if RO is installed?

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