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ankuchen's Introduction

小さくて綺麗なものが作りたい。
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ankuchen's Issues

Invalid code when names have spaces

When game object in hierarchy have names like "Some Button" generated code template has

Button Some Button {get; set;}

which causes compliation errors. Simple that comes to mind is to a trim and replace whitespaces with "_" in the names before generating identifiers. Could provide a PR over the weenekend

Possibilty to generate code template names without parent names

Currently when identifiers are generated, it is a concatation of the actual name and all predecessors so when having bunch of nested panels for layout purposes all names are combined in to single name, for example

Main Panel -> Bottom Panel -> Buy Unit Button

produces

Button MainPanelBottomPanelBuyUnitButton {get; set;}

would be useful if there was an option for templete generation to "omit parent names" so that generated code only contained

Button BuyUnitButton {get; set;}

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