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gokz's Issues

Ban repeal

Original report by Ronald Tran (Bitbucket: 0mniSlash, GitHub: 0mniSlash).


Appealing to have ban removed from my account. Earlier today I was on an sG KZ server and was fooling around on top of a ladder that would tp the player back if said player touched the ground. After positioning my body correctly I was able to CP a point where I was off the ladder and touching the ground but not getting tp'd back. Standing in place I would then jump once land, jump again and strafe off of the second jump to try and make it to the next portion of the map. I kept doing this a few times because this was a part of the map I was having trouble with and was trying to better my time. After a while of doing this same exact jump I was kicked out and given the message " Banned for use of Bhop hack". After having a friend ask an admin about it, she was told that I hit 19/20 "perfs". My theory is that because I kept getting tp'd back and not moving the server registered that I wasn't losing any speed and therefore banned me for use of a hack. If this ban could get repealed I would greatly appreciate it. Thank you.

Print GWR times adjustment

Original report by GelmoSan (Bitbucket: GelmoSan, ).


print_records.sp Lines 122+ - Need to add for situation where TP exists and no TP time, instead of showing 0's for TP time in the last else - If not, or also, should check if kzpro map and say TP not supported for TP time, or not show TP time at all

Feel free to assign to me

Disable Mp_Buytime by default

Original report by Anonymous.


Maps like kz_glasseospa_v1 or w/e its called has a buyzone right by the timer for some reason and because the buytime is 45 (for some reason) you open the buy menu all the time when starting the timer. :(

FeelsSexPandaMan

Add a warning system to gokz-anticheat

Original report by GelmoSan (Bitbucket: GelmoSan, ).


Implement a warning for first offenders, so that they can reach out to an admin to check false positives before getting banned. Perhaps it would also stop the timer and disable global temporarily (as it currently does).

Using !avg resets the server

Original report by Luiz Rennó Costa (Bitbucket: UFRJCyfer, ).


using !avg without arguments resets the server and breaks the options I had set up (like show weapon, show players, etc).

This was replicated on both finished maps and unfinished maps. I am not allowed to access the dump file for now, gonna try to find it.

Prespeed lag

Original report by Suruga Devil (Bitbucket: suruga, GitHub: suruga).


For about 1/10th of a second after jumping, strafing does not give the player additional speed. As demonstrated with a -forward bind: [https://www.youtube.com/watch?v=dWkRVe7wxvY

Decouple gokz-core extraneous features

Original report by DanZay (Bitbucket: DanZay, GitHub: DanZay).


It would be ideal to reduce gokz-core to only include the bare essentials, such as the timer itself, map 'API', natives (such as timer, teleports), basic commands.

Options for the decoupled features would need to be moved to their respective plugins, which may require some substantial reworks (however this should be addressed anyway for future features).

A break up of the plugin might looks like this:

  • gokz-core
  • gokz-hud
  • gokz-options
  • gokz-goto
  • gokz-measure
  • gokz-spec
  • quite a few more probably

Looking for thoughts and opinions the best way go about this.

GOKZ Default Mode loading

Original report by Sikari (Bitbucket: Sikari, GitHub: Sikari).


If you load up GOKZ Core and GOKZ-Mode - SimpleKZ, GOKZ will not recognize it was added and defaults to vanilla (and sm_mode shows SimpleKZ is not being used, no * at the end of the name)

Vanilla also has similiar behaviour. sm_mode doesnt show vanilla as used, no * at the end of the name.

This does not happen on GOKZ-Mode-KZTimer.

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