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ultimate-menu's Introduction

Readme Typing Svg Vercel Version By L7NEG

How To Use Ultimate Menu Script

For every Version of the ultimate menu (Kiddion/YimMenu) there is a different use and ways to fully Run It.

For Kiddions script is just puting the script into scripts directory, inside the Kiddions files.

For YimMenu it is actually the same way, but first before initiating the script you will need to go to Settings > Lua > Open Folder Option

From There Go To Scripts Folder Then Paste The Ultimate Menu In There


New ScreenShots V2.1

Ultimate Menu V2.1 Ultimate Menu V2.1

Old Versions ScreenShots

Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots Old Versions ScreenShots


When Your New Updates Will Be Out?

No ETA for big updates also because i don't know actually if im going to be able to continue this script (boths) because i have a life and i need to study. This is a helpfull and fun project for everyone who wants to use it, is free and you can use my script as a template.

About

  • By the way to anyone who ask's about the Ultimate-Menu script, is not entire mine, there is actually in credits every single person who i taked code from and who helped me with this.

Latest Ultimate Menu Kiddions update was on: 20/04/2024

Latest Ultimate Menu YimMenu update was on: 22/04/2024

ultimate-menu's People

Contributors

deadlineem avatar ezeholz avatar l7neg avatar razethion avatar

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ultimate-menu's Issues

Cayo Editor

Heres some more features for the cayo heist editor -- YimMenu

`--Required Stats--

local MPX = PI
local PI = stats.get_int("MPPLY_LAST_MP_CHAR")
if PI == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end

FMC2020 = "fm_mission_controller_2020"
HIP = "heist_island_planning"

-- Editor Stuff
local heisteEditor = KAOS:add_tab("Heist Editor")
local cayoHeist = heisteEditor:add_tab("Cayo Perico Editor")

local MPX = PI
PI = stats.get_int("MPPLY_LAST_MP_CHAR")
if PI == 0 then
MPX = "MP0_"
else
MPX = "MP1_"
end

cayoHeist:add_text("Setup Heist")

cayoHeist:add_button("Panther Only (Hard)", function()
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_BS_GEN"), 131071, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_BS_ENTR"), 63, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_BS_ABIL"), 63, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_WEAPONS"), 5, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_WEP_DISRP"), 3, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_ARM_DISRP"), 3, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_HEL_DISRP"), 3, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_TARGET"), 5, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_TROJAN"), 2, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4CNF_APPROACH"), -1, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_CASH_I"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_CASH_C"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_WEED_I"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_WEED_C"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_COKE_I"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_COKE_C"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_CASH_I"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_GOLD_I"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_GOLD_C"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_PAINT"), -1, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4_PROGRESS"), 131055, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_CASH_I_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_CASH_C_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_WEED_I_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_WEED_C_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_COKE_I_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_COKE_C_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_GOLD_I_SCOPED"), 0, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_GOLD_C_SCOPED"), -3, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4LOOT_PAINT_SCOPED"), -1, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4_MISSIONS"), 65535, true)
STATS.STAT_SET_INT(joaat(MPX .. "H4_PLAYTHROUGH_STATUS"), 32, true)

gui.show_message("Cayo Heist", "Panther Hard Mode has been set up!")
gui.show_message("Cayo Heist", "Reset the board to see the changes")

end)
cayoHeist:add_sameline()
cayoHeist:add_button("Reset Kosatka Board", function()
locals.set_int(HIP, 1544, 2)
gui.show_message("Cayo Heist", "Planning board has been reset!")
end)

cayoHeist:add_separator()
cayoHeist:add_text("During Heist")
cayoHeist:add_button("Skip Drainage Cut", function()
locals.set_int(FMC2020, 29118, 6)
gui.show_message("Cayo Heist", "Bypassed Drainage Cut")
end)
cayoHeist:add_sameline()
cayoHeist:add_button("Skip Fingerprint Scanner", function()
locals.set_int(FMC2020, 24333, 5)
gui.show_message("Cayo Heist", "Bypassed Fingerprint Scanner")
end)
cayoHeist:add_sameline()
cayoHeist:add_button("Skip Glass Cut", function()
locals.set_float(FMC2020, 30357 + 3, 100.0)
gui.show_message("Cayo Heist", "Bypassed Plasma Cutter")
end)
cayoHeist:add_separator()
cayoHeist:add_text("After Heist")
cayoHeist:add_button("Skip Cooldown", function()
-- Solo Skip
STATS.STAT_SET_INT(joaat("MP0_H4_TARGET_POSIX"), 1659643454, true)
STATS.STAT_SET_INT(joaat("MP0_H4_COOLDOWN"), 0, true)
STATS.STAT_SET_INT(joaat("MP0_H4_COOLDOWN_HARD"), 0, true)
-- Multiplayer Skip
STATS.STAT_SET_INT(joaat("MP0_H4_TARGET_POSIX"), 1659429119, true)
STATS.STAT_SET_INT(joaat("MP0_H4_COOLDOWN"), 0, true)
STATS.STAT_SET_INT(joaat("MP0_H4_COOLDOWN_HARD"), 0, true)
-- Solo Skip (Second Character)
STATS.STAT_SET_INT(joaat("MP1_H4_TARGET_POSIX"), 1659643454, true)
STATS.STAT_SET_INT(joaat("MP1_H4_COOLDOWN"), 0, true)
STATS.STAT_SET_INT(joaat("MP1_H4_COOLDOWN_HARD"), 0, true)
-- Multiplayer Skip (Second Character)
STATS.STAT_SET_INT(joaat("MP1_H4_TARGET_POSIX"), 1659429119, true)
STATS.STAT_SET_INT(joaat("MP1_H4_COOLDOWN"), 0, true)
STATS.STAT_SET_INT(joaat("MP1_H4_COOLDOWN_HARD"), 0, true)

gui.show_message("Cayo Heist", "Skipped Cayo Perico Cooldown for all characters")
gui.show_message("Cayo Heist", "Go to story mode and come back to apply the reset")

end)
cayoHeist:add_separator()
cayoHeist:add_text("How to Set Up or Bypass Cooldown:")
cayoHeist:add_text("Make sure you have completed the heist and you are standing in front of the planning screen with the option to set up the heist.")
cayoHeist:add_text("If you need to bypass the cooldown, use the bypass button, go to story mode, come back to gta online and go inside your kosatka.")
cayoHeist:add_text("Click your desired setup from the options and press Reset Kosatka Board, these options currently have NO SECONDARIES.")
cayoHeist:add_separator()
cayoHeist:add_text("How to Skip Things:")
cayoHeist:add_text("Wait for the screen to get to the point you are cutting/hacking and press the button to skip that portion. Super easy")`

@L7NEG should let me contribute to the Yim portion. Im learning via Yim's platform

https://github.com/Deadlineem/Extras-Addon-for-YimMenu

Vehicle stuff

Keep car always clean [ dirt level forced to 0 when toggled]
Drift Mode [edit the values to be like the new drift tune}

Values:
[You may modify them to be faster or such]

acceleration = 0.7;
gravity = 7.5;
mass = 1500;
drift_tyres_enabled = true;
drive_bias_front = 0.05;
up_shift = 20;
down_shift = 20;
steering_lock = 75;

lscm rep level 1000

ive done all the steps in the read me part of the lscm rep level 1000 but it doesnt seem to be changing my rep level is it broken or is there a certain way to do it?

Detection of ORB Refund

Hello, the ORB Refund risky money method has been detected for a while now. Would it be possible to flag this method somehow, so that future users do not accidentally get banned? Thank you

Vehicle Gifting

I talked briefly with Yimura who told me to try it in lua since i was just going to compile my own yim menu

Found this, figured youd know more about it than myself.

`function func_270()
local recipient = YimMenu.GetRecipientPlayer() -- Replace with the correct YimMenu function
local local_59 = {} -- You need to define Local_59 based on your Lua environment

if iLocal_69 == 4 or iLocal_69 == 5 then
    if not func_481(local_59) then
        local_59 = VEHICLE.CREATE_VEHICLE(local_59.f_1, local_59.f_3, local_59.f_6, true, true, false)
        VEHICLE.SET_VEHICLE_ON_GROUND_PROPERLY(local_59, 1084227584)
        VEHICLE.SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(local_59, 1)
        VEHICLE.SET_VEHICLE_DIRT_LEVEL(local_59, 13.0)
        VEHICLE.SET_VEHICLE_COLOURS(local_59, 157, 157)
        VEHICLE.SET_VEHICLE_EXTRA_COLOURS(local_59, 157, 5)

        -- Gift the vehicle to another player
        if recipient then
            -- Assuming you have a function to transfer ownership of the vehicle
            YimMenu.TransferVehicleOwnership(local_59, recipient) -- Replace with the correct YimMenu function
        end
    end
else
    if not func_481(local_59) then
        local_59 = VEHICLE.CREATE_VEHICLE(local_59.f_1, local_59.f_3, local_59.f_6, true, true, false)
        VEHICLE.SET_VEHICLE_ON_GROUND_PROPERLY(local_59, 1084227584)
        VEHICLE.SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(local_59, 1)
        VEHICLE.SET_VEHICLE_DOORS_LOCKED(local_59, 3)
        VEHICLE.SET_VEHICLE_DIRT_LEVEL(local_59, 13.0)
        VEHICLE.SET_VEHICLE_COLOURS(local_59, 157, 157)
        VEHICLE.SET_VEHICLE_EXTRA_COLOURS(local_59, 157, 5)

        -- Gift the vehicle to another player
        if recipient then
            -- Assuming you have a function to transfer ownership of the vehicle
            YimMenu.TransferVehicleOwnership(local_59, recipient) -- Replace with the correct YimMenu function
        end
    end
end

VEHICLE.SET_VEHICLE_MODEL_IS_SUPPRESSED(local_59.f_1, true)
STREAMING.SET_MODEL_AS_NO_LONGER_NEEDED(local_59.f_1)

end
`

@L7NEG

Requesting a few additions/alterations

Ability to Gift Vehicles (Recovery service?) to Yourself/Others
Increase auto shop customer vehicle delivery time (the time it takes the cars to show up in your autoshop)
Heist Data Editors (Exactly like kiddions, I use the cayo one often)
Alter the Drop Menu and add the ability to toggle the options instead of having to click them.
Maybe a 1 click Benny's/Full upgrade and F1's/Full upgrade for vehicles.

Custom Plate Doesn't Stay Set

When applying a custom plate, the new text will be visible for about a second before defaulting back to whatever the plate read before.

Hacking Keypads and Fingerprint issue.

In Casino heists, hacking fingerprints and keypads is not working. I tried using it in the vault and basement floor elevator. Did not work. I used Kiddions.

Detection of ORB Refund

Hello, the ORB Refund risky money method has been detected for a while now. Would it be possible to flag this method somehow, so that future users do not accidentally get banned? Thank you

Requesting Collaboration for Language System Integration in Script [Kiddions]

Hello!

I've looked over your code in Ultimate Menu and I feel like there could be some things and we could showcase Ultimate Menu here over at GTARadar, we are in server discovery and we have almost 8,000 members. I am a Kiddions LUA developer and I have coded around 2 scripts for them, but most of the scripts I code go on the Kiddions subreddit.

I was wondering if you would like to let me contact you and we can work on a Language System so others can easily understand while their main language is not English, because there is a lot of options within Ultimate Menu.

Let me know by joining GTA Radar (or you can respond with your username) and we can work together.

My usernames:
Main: @whoaboutyt_real
Alt: @whoabt2

Are you want to solve this problem?

Hello friends, can I ask a small question? Why can't the function of spawn vehicles be used in missions? ? When there is a personal vehicle in the free session, the vehicle cannot be spawned. Is there any code that can solve this? ?

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