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coproto's Introduction

Coproto is a flexible C++20 cross-platform protocol framework based on coroutines. The primary design goal of Coproto is to enable easy-to-write, high-performance protocols that can be run in any environment. Protocols are written in a synchronous manner (see below) but can be executed asynchronously across one or more threads. See the tutorials C++20, Custom Socket.

Features:

  • Coroutine abstraction: Protocols can be written in a synchronous manner and evaluated in an asynchronous manner.
  • Concurrent composition of multiple protocols: Multiple protocols can be concurrently executed on a single socket. Coproto ensures that each concurrent protocol receives the correct messages.
  • Single or multi-threaded: A protocol can be executed on multiply threads while sharing a single socket. Coproto manages the logic required to ensure each thread/sub-protocol gets the correct messages.
  • Local or network communication: Coproto does not mandate any particular socket type, e.g. posix, boost::asio, but instead allows the user to integrate their socket of choice. ALternatively, the included BufferingSocket allows the caller to get/set the next message for any protocol.
  • Boost Asio and OpenSSL: The library can be built with Boost Asio TCP and OpenSSL TLS support.
  • Test with network error injection: Test the robustness of the protocol by injecting networking errors or by modifying protocol messages.  

C++20 Echo server example: With C++20 the coroutine machinery can be used. Each socket operations can be co_awaited which [possibly] pauses the current protocol and allows other work to be performed by the current thread, e.g. concurrently execute some other protocol. See the C++20 tutorial.

task<> echoClient(std::string message, Socket& socket) {
    co_await socket.send(message);
    co_await socket.recv(message);
}
task<> echoServer(Socket& socket) {
    std::string message;
    co_await socket.recvResize(message);
    co_await socket.send(message);
}
void echoExample()
{
    auto sockets = LocalAsyncSocket:makePair();
    
    // lazily construct protocol objects
    auto server = echoServer(sockets[0]);
    auto client = echoClient("hello world", sockets[1]);

    // Execute both protocols locally on the current thread.
    sync_wait(when_all_ready(std::move(server), std::move(client)));
}

Build

The library is cross-platform and has been tested on Windows, Mac, and Linux. If it does not compile, please submit an issue with details. CMake 3.15+ is required and the helper build script assumes python 3. The library can be build directly via cmake or with the build.py script.

Build the C++20 library with coroutines:

git clone ...
cd coproto
python3 build.py

The main executable with examples is frontend and is located in the build directory, eg out/build/linux/frontend/frontend.exe, out/build/x64-Release/frontend/Release/frontend.exe depending on the OS.

Options

Various options can be set when building the library. These are set via cmake or build.py with -D OPTION=VALUE syntax, e.g. -D COPROTO_FETCH_AUTO=true.

Fetch Options

  • COPROTO_FETCH_AUTO: values true,false, automatically fetch dependencies if they are not found and needed. Defaults to false for cmake and true for build.py.
  • COPROTO_FETCH_SPAN: values true,false, always fetch the span lite dependencies in C++14 mode.
  • COPROTO_FETCH_MACORO: values true,false, always fetch the macoro dependencies.
  • COPROTO_FETCH_BOOST: values true,false, always fetch the boost dependencies.

Build Options

  • COPROTO_CPP_VER: values 14,17,20, build with the desired c++ standard support.
  • COPROTO_ENABLE_BOOST: values true,false, build with boost asio support.
  • COPROTO_ENABLE_OPENSSL: values true,false, build with boost asio OpenSSL support.
  • COPROTO_ENABLE_ASSERTS: values true,false,build with optional asserts enabled.

Dependencies

The C++14 version requires span-line, optional-lite, variant-lite. Both C++14,C++20 versions depend on function2, macoro and optionally on Boost, OpenSSL. These dependencies can be managed via CMake, the build.py script or installed via an external tool. If an external tool is used install to system location or set  -D CMAKE_PREFIX_PATH=path/to/install. Using the python script, dependencies are automatically pulled based on need. This is achieved by defining the cmake variable FETCH_AUTO=ON.

Install

Coproto can be installed via cmake or as

python3 build.py --install 

By default, the dependencies are not installed. To install them, run the corresponding --setup command with the --install flag. By default, sudo is not used. If the installation requires sudo access, then add --sudo to the build.py script arguments. Install location can be specified by --install==path/to/install.

See python3 build.py --help for full details.

Linking

coproto can be linked via cmake as

find_package(coproto REQUIRED)
target_link_libraries(myProject coproto::coproto)

To ensure that cmake can find coproto, you can either install coproto or build it locally and set -D CMAKE_PREFIX_PATH=path/to/coproto or provide its location as a cmake HINTS, i.e. find_package(coproto HINTS path/to/coproto).

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