Comments (7)
Just realized that the death site means nothing in your mod as you have to go back to 0,0. As we have another mod preserving our items at the death site, would it be possible to maybe set in the config that the death site is the place to go to respawn instead of 0,0 ?
from requiem.
You can change the config to always create a corpse where you died, that will act as a respawn point and a gravestone at the same time. Next update, there will also be the config to disable their decay, so I don't think adding a permanent respawn point where you die would be quite useful.
Sinking through the ground could be a good idea, but note that if you don't stop this ability at the right time, you will end up in the void.
from requiem.
Ah, ok - was using a different mod to create a gravestone with your items in it.
I like the being a ghost and having to do a corpse run - is a good compromise between having death be really nasty (default Minecraft) and really trivial (if you just set it so you don't lose your gear at all when you die).
Usually if you get to where you died, and if it was underground you could dig straight down - you can't as a ghost. So, either:
- need a method to sink downwards, perhaps only to the same y coord as the corpse, or
- the corpse needs to be at ground level, or
- you need to be able to break the blocks directly above your corpse, or
- the depth wouldn't matter if the death spot counted as the resurrection point instead of 0,0, or
- .....
from requiem.
I kinda added that in the 0.4.2 update, however it will get reworked as I'm not happy with it in the current state (but I did not want to delay other important issues). If you want to use it, you can enable it in the config.
from requiem.
I turned on B:enableSoulDash=true, but it didn't work particularly well. It didn't work a bunch of times, and then it did and I dropped into the world for a few blocks and was stuck there. It certainly did not help with the 2 major problems with the mod:
-
my body is underground because that's where I died, but my ghost is above ground, as I can't get back down to where my body is and I can't tunnel because I'm in ghost form.
-
my ghost is back in my home base because that's where my bind point is, and I can't get out of my building to get back to my body, as I can't pass through the walls or doors.
from requiem.
I know, it's not very functional right now, I will rewrite it at the same time as the possession mechanic. The soul dash puts you in spectator mode for a few seconds, allowing you to move through blocks. That will let you exit your house. You can technically use it to go through any obstacle, you just need to wait for the cooldown to go away (10s or something like that)
from requiem.
Latest additions should have solved this issue.
from requiem.
Related Issues (20)
- [Feature request] Gamerule that allows other mobs to protect you when attacked HOT 1
- 1.19.2 crash with latest quilt fabric API (I think) HOT 6
- Spastic movement when you are a possessed mob in water HOT 1
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- Invincible after curing while possessing an undead mob with Origins
- chickens force creative mode if possessed HOT 1
- error emancipating on server side only HOT 2
- weird mixin issue HOT 2
- live_shell predicate gets buggy with impersonation
- [Compatibility Issue] Anonymous Loot Function is an Issue for Loot Viewer
- Games Doesn't Restore Humanity Features on Cure HOT 2
- Invalid Player Data error (even with XLPackets installed) HOT 2
- Support for Minecraft 1.19.3?
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- [Crash on startup] incompat with SnowySpirit HOT 2
- [Crash] Crash when wearing advanced netherite armor HOT 1
- Ethereal Glitch in Corporeal Body
- Pandemonium - Server config does not sync with client
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- [Feature request] Disable Attrition effect via a gamerule HOT 9
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from requiem.