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License: GNU General Public License v3.0
Football game simulator for FS PRO
License: GNU General Public License v3.0
So for things like:
Game play data such as passes, possession and game events should be recorded for statistics and presentation purposes.
How often should a player's rating and value be increased?
This means we also have to be adding those points they get during a match...
Keepers right now just move for no reason,
To Replicate:
Play a loop, if someone shoots you will see that the keeper's BlockPosition is not his StartingPosition
meaning he moved.
Create Fixtures in a Competiton (like a League) then save the result of each match in the Fixture Collection? or Match Collection? Aren't they the same thing basically?
Right now, Club Rating is not even saving ๐คท
Use the things you've learnt over at HNGi to make code more readable and bug-free.
The client should be able to register and login. With token o.
Also look at how it ties with Sockets.
When a player makes a shot, the Referee should handle it. For example, if the shot goes out that is a goal kick the Referee should then do whatever needs to be done.
Find a way to calculate a Club's Rating, AttackingClass and DefensiveClass. Maybe after you add a new player? And maybe when Player stats increase...
The Decider class should be improved, add more conditions and probabilities. Enough for basic match scenarios and actions.
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