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ofxfilterbank's Issues

filterbank.exit() crash

I'm using ofxFilterbank in a scene (through ofxAppUtils). When I'm moving through scenes, my app crashes on the filterbank scene unless i've stayed on the scene for about 4-5 seconds. But I don't get a crash if I comment out the contents of void ofxFilterbank::exit()

//    for (int i=0; i<channels; i++) {
//        for (int n=midiMin; n<midiMax; n++){
//            if (fdata[i][n]!=NULL ) free (fdata[i][n]);
//        }
//        free (fdata[i]);
//    }
//    free (fdata);

If I only comment out if (fdata[i][n]!=NULL ) free (fdata[i][n]); then I'm allowed to go past the scene without pausing but the app immediately crashes the second time I go to the scene. Any ideas what could be going wrong?

How to expose variables such as threshold to a gui?

I'm using ofxDatGui but could also use ofxGui. I'd like to have sliders control variables such as threshold, as per your vimeo example. Sorry, this is probably very simple but I'm a beginner. Any tips?

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