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Cube Escape v0.9, written by Sean McKean, Systemsymmetry Software

Description:
    You are inside a cube made up of numerous shells, with a maze etched
    on the surface of each shell. Escape the cube by travelling through
    the mazes, including over cube edges, until you find an upward exit.
    When you reach the red exit, you win.

Requirements:
    SDL             http://www.libsdl.org/download-1.2.php
    SDL_ttf         http://www.libsdl.org/projects/SDL_ttf/
    SDL_image       http://www.libsdl.org/projects/SDL_image/

Build instructions:
    Type  make  at a suitable terminal in the main directory to build
    the executable.

To run:
    Under Linux, type  ./cube-escape  at a terminal to run.
    Under Windows, run cube-escape.exe .

Controls:
    At the options screen:
        'Exit distance' controls exit distance factor of farthest
          possible distance from maze beginning for each cube shell;
          the smaller the factor, the closer the exit to the next shell.
        'Number of levels' controls how many shells to calculate before
          final exit.
        'Starting level' controls which shell to start player on.
        'Advanced graphics' controls whether or not the game makes use
          of alpha-fade effects and gradual rotations.

    In game:
        Move player around maze with arrow keys, or with the left mouse
        button. To ascend or descend an exit or to send the player over
        a maze edge, click on the player icon when it is on the exit or
        edge. Holding shift down and pressing the arrow keys rotates
        maze clockwise, counter-clockwise, or adjusts zoom; holding
        control and pressing the arrow keys rotates to a different face
        of the cube. Pressing 'a' key over a green exit makes the player
        ascend one level; 'd' over a blue exit makes the player descend.
        The Enter key handles both ascending and descending
        appropriately. Pressing 'f' sets the camera mode for following
        the player on/off. Press '=' to restore previous zoom level.
        Press 'q' to quit. Tap the right mouse button to switch the
        on-screen mouse controls on or off. When displayed, hold the
        left mouse button after rolling over a control to rotate or zoom
        the maze appropriately.

Updates:
    v0.9: Minor bugs fixed. Adjusted player's mouse and keyboard movement
          to be the same.

    v0.8: Added improved mouse support; maze can now be traversed with
          just the mouse, keyboard, or both.
          Added option to allow simplified graphics for older computers.

    v0.7: Fixed Windows bug that hinders the player from moving at the
          beginning.
          Added option to set the beginning level.
          Various fixes.

    v0.6: Added start menu to play or resume game and set options.
          Added alpha transition to level changes.
          Added end screen.

    v0.5: Initial release.

TODO:
    - Add sound support.
    - Allow more than one exit per level.

Email: <[email protected]>

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