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godzil21 avatar godzil21 commented on August 22, 2024 1

Hi ToadKing!

I needed the libwinpthread-1.dll in system32/SysWOW64 because I was loading the core outside of the retroarch directory trying to create my own frontend ,I didn't want to create more copies of the library.The first message is valid. I don't know if this has to do with the libco libraries and my windows being 64 bits...

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godzil21 avatar godzil21 commented on August 22, 2024

Message deleted because as says ToadKing was a mistake.The problem persists...

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ToadKing avatar ToadKing commented on August 22, 2024

libwinpthread-1.dll is a library in many MinGW-based build environments and should never be installed directly into System32/SysWOW64, they should only be packaged with the program.

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godzil21 avatar godzil21 commented on August 22, 2024

I have changed the issue title because I believe this explains a little better the problem...

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godzil21 avatar godzil21 commented on August 22, 2024

This issue can be closed now thanks to the helpful indications of Radius in the irc channel #retroarch . The problem was that my mingw toolchain used Seh compilation instead of SjLj exceptions so some issue related with the libco threads library was making the core crash . Now compiled with sljl exceptions the core works ok. I let this explanation here for any poor guy (like me) trying to compile this core in windows.

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