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leon's Projects

slikenet icon slikenet

SLikeNet™ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.

smo-shaders icon smo-shaders

A collection of shaders to replicate those used in Super Mario Odyssey's Snapshot Mode.

sol2 icon sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

spacepatrol icon spacepatrol

A high performance, large scale, deformable terrain example for Chipmunk Pro.

spring icon spring

A library to simplify iOS animations in Swift.

stb icon stb

stb single-file public domain libraries for C/C++

tensorflow icon tensorflow

An Open Source Machine Learning Framework for Everyone

texture-compressor icon texture-compressor

CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.

texturelab icon texturelab

Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator

timeline.js icon timeline.js

A compact JavaScript animation library with a GUI timeline for fast editing.

twigl icon twigl

twigl.app is an online editor for One tweet shader, with gif generator and sound shader, and broadcast live coding.

ue4-tutorials icon ue4-tutorials

Collection of Unreal 4 Tutorials & Experiments by Tom Looman

ue4cookbook icon ue4cookbook

C++로 개발하는 언리얼 엔진 4 체계적으로 배우는 언리얼 엔진 가이드 샘플코드

ue4telemetryvisualizer icon ue4telemetryvisualizer

Telemetry emitter and in-editor visualization plugins for use in games and other projects built on Unreal Engine.

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