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skygear-sdk-ios's Introduction

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Skygear SDK for iOS

CocoaPods Build Status License

Skygear Server is a cloud backend for making web and mobile app development easier. https://skygear.io

The SKYKit (Skygear iOS SDK) library that gives you access to the Skygear Server from your iOS app.

Getting Started

To get started, you need to have the Skygear Server running and iOS SDK installed into your app. You can see detailed procedure at the getting started guide at https://docs.skygear.io/ios/guide.

You can sign up the Skygear Hosting at the Skygear Developer Portal at https://portal.skygear.io

Installation with CocoaPods

You can install SKYKit via CocoaPods, first you need to install CocoaPods

$ gem install cocoapods

To integrate SKYKit into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0'

pod 'SKYKit'

Subspec

Podspec 'SKYKit' include the core that you are required to interact with Skygear, for optional funcationility, like Facebook login. You need to include the respective subspce.

For example, if you need facebook login, include the following

pod 'SKYKit/Facebook'

Then, run the following command:

$ pod install

For more detail and other installation guides, please refer to our Get Started Guide at the Skygear docs site.

Documentation

The full documentation for Skygear is available on our docs site. The iOS SDK get started guide is a good place to get started.

Support

For implementation related questions or technical support, please refer to the Stack Overflow community.

If you believe you've found an issue with Skygear iOS SDK, please feel free to report an issue.

How to contribute

Pull Requests Welcome!

We really want to see Skygear grows and thrives in the open source community. If you have any fixes or suggestions, simply send us a pull request!

License & Copyright

Copyright (c) 2015-present, Oursky Ltd.
All rights reserved.

This source code is licensed under the Apache License version 2.0 
found in the LICENSE file in the root directory of this source tree. 
An additional grant of patent rights can be found in the PATENTS 
file in the same directory.

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