- š Hi, Iām @lineCode
- š Iām interested in c++/ts
- š± Iām currently learning unreal
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A Match-3-Line game but without using a classic 2D Matrix grid, it checks adjancets neighbors with distances in X/Z. For a better version of Match-3-Line Check the project "Unreal-2020-Match3LineMatrix"
Basic climb system fully made in C++ that includes: Use of LatentInfo, DelayFunctions, SweepSingleByChannel with primitive shapes, interfaces, etc. All the core logic is inside the ClimbSystemCharacter code.
Vehicle driving project made in C++ using Vehicle Pawn from Unreal. This project includes: Templates functions, PlayerCameraManager Clamp Angle, FORCEINLINE Macro, Xbox Controller Input add it in .cpp file and PitchAndRoll Air Control inspired in GTA V system. All the core logic is inside the MyVehicle code.
Ready-to-use FPS project for a Dedicated Server. This project was not developed as a game. It doesn't have level design, high quality art or animations and it's not 100% bug-free. But it has some really good features, solid code to grow from this base and implements most of the Unreal Network replication tools in C++.
Gameplay Ability System implementation made in C++ and Blueprints that includes the next topics: GameplayAbilities, GameplayEffects, GameplayCues, Blocked Abilities by Tags, C++ code and blueprints fully comented, UE4 AI Blackboard and BT, Animation Blueprints, Use of Excel to implement a curve of DamageCalculation per levels, etc. I developed this project with the help of the Udemy course mixed with my past C++ knowledge.
Third person shooter with AI, Env Query System, Networking support, Behavior Trees, custom Physics Materials, Powerups, VRandCone to randomize aiming, dominant sense (sight perception) , C++ beam trails, Camera shake, , FVector _NetQuantize, Player respawn, Point damages, etc.
Record Gameplay System using DemoNetDriver, GameInstance and custom Replay Spectator Player Controller Class with SetupInputComponent coded in C++. Press 1 to record, 2 to stop the recording, 3 to start the recording and 4 to reset.
A plugin to rename multiple assets quickly with a set of naming rules
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
Realtime Chat Application
by Packt publishing
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 4 & 5, Nintendo Switch.
The Fetch API inspired HTTP client for Unreal Engine. Supports both Blueprints & C++.
Very simple Interactability System with interface
UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.
A simple kart multiplayer game which demonstrates methods of improved replication between server and clients. Features a basic replicated vehicle physics system, proxy simulation and linear, exponential and cubic interpolation to improve proxy simulation. Developed in Unreal Engine 4.
Unreal Engine Plugin for integrating with NATS.io
Forward Unreal Engine pixel streaming to a WebRTC peer that then forwards the RTP streams to the desired address.
A simple CLI tool to batch build and package Unreal plugins across multiple versions of Unreal.
Rust integration for Unreal Engine 5
Unreal SQLite3 Plugin with SQLite3 source included to avoid ThirdParty integration or precompile
Stable DIffusion integration for Unreal Engine 5.0
TerrainMagic brings a set of tools that makes it easier to create & modify landscapes in Unreal Engine.
Unreal.js: Javascript runtime built for UnrealEngine
Unreal 5 C++ examples
Philips Hue Lighting Integration for Unreal Engine 5
Android Play Billing plugin for Unreal Engine provides billing methods for buying consumable, non-consumable products and subscriptions.
Final project for an Unreal Course for school creating an audio visualizer, manipulating shaders.
Unreal Engine .NET 6 integration
A declarative, efficient, and flexible JavaScript library for building user interfaces.
š Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ššš
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ā¤ļø Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.