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fast-many-face-detection-with-cpp-or-openframeworks-on-mac-using-neural-networks's Introduction

🎨 Art

I make art with code.

Procedurally generated Chinese landscape painting.

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 HTML    ★ 5466
Procedurally generated paintings of nonexistent
flowers.
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 JavaScript    ★ 503
A man. A horse. A nature.
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 Python    ★ 167

🀄️ Language design

I designed 文言 or wenyan-lang, a programming language in Classical Chinese, and some others.

文言文編程語言 A programming language for the ancient
Chinese.
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 TypeScript    ★ 19447
文言陰符 An Introduction to Programming in Wenyan
Language
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 JavaScript    ★ 315
A tiny programming language that transpiles to
C, C++, Java, TypeScript, Python, C#, Swift, Lua
and WebAssembly 🚀
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 C    ★ 733
Programmable Scalable Vector Graphics -- drawings
that draw themselves
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 TypeScript    ★ 297

🖌 Typography

I make fonts and typography experiments (mostly with Chinese characters)

Describing Chinese Characters with Recursive Radical
Packing Language (RRPL)
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 JavaScript    ★ 849
齊伋體 - typeface from Ming Dynasty woodblock printed
books
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 Python    ★ 1252
Using pix2pix to convert scribbles to Chinese
calligraphy
____________________________________________________________
 JavaScript    ★ 114
Convert Chinese Characters to Single-Line Fonts
using Computer Vision
____________________________________________________________
 Python    ★ 123

🛠 Other cool stuff

Apps, libraries, toolkits, algorithms, and more!

Convert images to vectorized line drawings for
plotters.
____________________________________________________________
 Python    ★ 744
A new algorithm for retrieving topological skeleton
as a set of polylines from binary images
____________________________________________________________
 C    ★ 488
A modern IDE for writing classical Chinese poetry
格律诗编辑程序
____________________________________________________________
 JavaScript    ★ 456
Non-trivial programs in hand-written WebAssembly

____________________________________________________________
 WebAssembly    ★ 77
A thermal-printer-oriented, 1-bit graphics rasterizer
for 2D and 3D
____________________________________________________________
 C    ★ 71
Interactive grand unified timeline of 30,800 ancient
Chinese people / 古人全表
____________________________________________________________
 JavaScript    ★ 110
A linear algebra library for JavaScript 🔢
____________________________________________________________
 JavaScript    ★ 46
Collection of polygon data in various formats
for testing computational geometry algorithms.

____________________________________________________________
 Processing    ★ 46

The list above is a small selection of my favorite projects. There're a lot more on the Repos page. Check out my portfolio and my Glitch too!

This README is generated with a Python script and Github Actions. How it works

fast-many-face-detection-with-cpp-or-openframeworks-on-mac-using-neural-networks's People

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giada1198 avatar lingdong- avatar

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fast-many-face-detection-with-cpp-or-openframeworks-on-mac-using-neural-networks's Issues

Alternative Installation approach

Hi Lingdong,

I was installing this on a new computer and was have trouble getting the dependencies working with 9.8 + openCv4 + ofxCV. For the sake of documentation. Here is how I fixed it:

OpenCv4 was causing errors in ofxCv (intended for 9.8) so I reverted back to openCv3 by doing.

brew install opencv@3

Then in header search paths.

/usr/local/opt/opencv@3/include

Then in Other Linker Flags:

-L/usr/local/opt/opencv@3/lib -lopencv_videostab -lopencv_photo -lopencv_objdetect -lopencv_video -lopencv_ml -lopencv_calib3d -lopencv_features2d -lopencv_highgui -lopencv_flann -lopencv_imgproc -lopencv_dnn -lopencv_imgcodecs -lopencv_core

Just noting here for future reference. brew install opencv@3 is nice because it should remain stable.

fatal error: 'opencv2/opencv.hpp' file not found

I tried to follow your instructions. I am on macOS 10.14.2, OF 0.10.1, Xcode 10.1

When compiling in the terminal and Xcode I get an error related to not finding opencv2/opencv.hpp

I wonder if brew did not create the correct symbolic links?

My opencv version is 4.1.0_1
The question also is if I always need to refer to it with _1 or leave that out?

Thanks,
Stephan.
Screen Shot 2019-04-19 at 3 04 53 PM

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